feat(Core/Maps): Remove worldobject container switch functionality (#22586)
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@@ -52,7 +52,7 @@ class ObjectGuid;
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#define MAP_HALFSIZE (MAP_SIZE/2)
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// Creature used instead pet to simplify *::Visit templates (not required duplicate code for Creature->Pet case)
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typedef TYPELIST_5(GameObject, Player, Creature/*pets*/, Corpse/*resurrectable*/, DynamicObject/*farsight target*/) AllWorldObjectTypes;
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typedef TYPELIST_4(GameObject, Player, Creature/*pets*/, Corpse/*resurrectable*/) AllWorldObjectTypes;
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typedef TYPELIST_4(GameObject, Creature/*except pets*/, DynamicObject, Corpse/*Bones*/) AllGridObjectTypes;
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typedef TYPELIST_5(Creature, GameObject, DynamicObject, Pet, Corpse) AllMapStoredObjectTypes;
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