fix(Core/Scripts): Fix the wrong run in npc_escortAI (#23293)

Co-authored-by: 天鹭 <18535853+PkllonG@users.noreply.github.com>
This commit is contained in:
killerwife
2025-10-24 08:43:18 +02:00
committed by GitHub
parent 0779ece252
commit a8d07b669d
49 changed files with 120 additions and 75 deletions
@@ -552,11 +552,6 @@ void ScriptedAI::SetEquipmentSlots(bool loadDefault, int32 mainHand /*= EQUIP_NO
}
}
void ScriptedAI::SetRun(bool run)
{
me->SetWalk(!run);
}
enum eNPCs
{
NPC_BROODLORD = 12017,
@@ -227,8 +227,6 @@ struct ScriptedAI : public CreatureAI
// Called when AI is temporarily replaced or put back when possess is applied or removed
void OnPossess(bool /*apply*/) {}
void SetRun(bool run);
enum class Axis
{
AXIS_X,