fix(Core/Spell): spell immunity system and new separate immunities table (#24956)
Co-authored-by: ariel- <ariel-@users.noreply.github.com> Co-authored-by: Keader <keader.android@gmail.com> Co-authored-by: Shauren <shauren.trinity@gmail.com>
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@@ -491,7 +491,7 @@ bool Pet::LoadPetFromDB(Player* owner, uint32 petEntry, uint32 petnumber, bool c
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}
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// must be after SetMinion (owner guid check)
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//LoadTemplateImmunities();
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LoadTemplateImmunities(0);
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//LoadMechanicTemplateImmunity();
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m_loading = false;
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});
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