fix(Scripts/BlackTemple): Adjust cast behavior for Supremus's charge. (#20173)
Init.
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@@ -139,7 +139,8 @@ struct boss_supremus : public BossAI
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DoResetThreatList();
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DoResetThreatList();
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me->AddThreat(target, 5000000.0f);
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me->AddThreat(target, 5000000.0f);
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Talk(EMOTE_NEW_TARGET);
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Talk(EMOTE_NEW_TARGET);
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DoCastVictim(SPELL_CHARGE);
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if (target->IsWithinDist(me, 40))
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DoCast(target, SPELL_CHARGE);
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}
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}
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context.Repeat(10s);
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context.Repeat(10s);
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