feat(Core/Maps): AreaBoundary (#10525)
* cherry-picked commit (https://github.com/TrinityCore/TrinityCore/commit/2da458c56d024aac04468ce2af454a83ad790bf6)
This commit is contained in:
committed by
GitHub
parent
c1747f2fbf
commit
ab4ee71762
@@ -111,15 +111,15 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void EnterEvadeMode() override
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
BossAI::EnterEvadeMode();
|
||||
BossAI::EnterEvadeMode(why);
|
||||
if (Creature* alythess = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_GRAND_WARLOCK_ALYTHESS)))
|
||||
{
|
||||
if (!alythess->IsAlive())
|
||||
alythess->Respawn(true);
|
||||
else if (!alythess->IsInEvadeMode())
|
||||
alythess->AI()->EnterEvadeMode();
|
||||
alythess->AI()->EnterEvadeMode(why);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -259,15 +259,15 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
void EnterEvadeMode() override
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
BossAI::EnterEvadeMode();
|
||||
BossAI::EnterEvadeMode(why);
|
||||
if (Creature* scorlash = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_LADY_SACROLASH)))
|
||||
{
|
||||
if (!scorlash->IsAlive())
|
||||
scorlash->Respawn(true);
|
||||
else if (!scorlash->IsInEvadeMode())
|
||||
scorlash->AI()->EnterEvadeMode();
|
||||
scorlash->AI()->EnterEvadeMode(why);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -308,11 +308,11 @@ public:
|
||||
events.Reset();
|
||||
}
|
||||
|
||||
void EnterEvadeMode() override
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
if (me->GetReactState() == REACT_PASSIVE)
|
||||
return;
|
||||
ScriptedAI::EnterEvadeMode();
|
||||
ScriptedAI::EnterEvadeMode(why);
|
||||
}
|
||||
|
||||
void AttackStart(Unit* who) override
|
||||
|
||||
@@ -176,12 +176,12 @@ public:
|
||||
me->SetReactState(REACT_PASSIVE);
|
||||
}
|
||||
|
||||
void EnterEvadeMode() override
|
||||
void EnterEvadeMode(EvadeReason why) override
|
||||
{
|
||||
if (InstanceScript* instance = me->GetInstanceScript())
|
||||
if (Creature* muru = ObjectAccessor::GetCreature(*me, instance->GetGuidData(NPC_MURU)))
|
||||
if (!muru->IsInEvadeMode())
|
||||
muru->AI()->EnterEvadeMode();
|
||||
muru->AI()->EnterEvadeMode(why);
|
||||
|
||||
me->DespawnOrUnsummon();
|
||||
}
|
||||
|
||||
@@ -22,13 +22,13 @@
|
||||
|
||||
DoorData const doorData[] =
|
||||
{
|
||||
{ GO_FIRE_BARRIER, DATA_FELMYST_DOORS, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
|
||||
{ GO_MURUS_GATE_1, DATA_MURU, DOOR_TYPE_ROOM, BOUNDARY_NONE },
|
||||
{ GO_MURUS_GATE_2, DATA_MURU, DOOR_TYPE_PASSAGE, BOUNDARY_NONE },
|
||||
{ GO_BOSS_COLLISION_1, DATA_KALECGOS, DOOR_TYPE_ROOM, BOUNDARY_NONE },
|
||||
{ GO_BOSS_COLLISION_2, DATA_KALECGOS, DOOR_TYPE_ROOM, BOUNDARY_NONE },
|
||||
{ GO_FORCE_FIELD, DATA_KALECGOS, DOOR_TYPE_ROOM, BOUNDARY_NONE },
|
||||
{ 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE } // END
|
||||
{ GO_FIRE_BARRIER, DATA_FELMYST_DOORS, DOOR_TYPE_PASSAGE },
|
||||
{ GO_MURUS_GATE_1, DATA_MURU, DOOR_TYPE_ROOM },
|
||||
{ GO_MURUS_GATE_2, DATA_MURU, DOOR_TYPE_PASSAGE },
|
||||
{ GO_BOSS_COLLISION_1, DATA_KALECGOS, DOOR_TYPE_ROOM },
|
||||
{ GO_BOSS_COLLISION_2, DATA_KALECGOS, DOOR_TYPE_ROOM },
|
||||
{ GO_FORCE_FIELD, DATA_KALECGOS, DOOR_TYPE_ROOM },
|
||||
{ 0, 0, DOOR_TYPE_ROOM } // END
|
||||
};
|
||||
|
||||
class instance_sunwell_plateau : public InstanceMapScript
|
||||
|
||||
Reference in New Issue
Block a user