вывод из самбомудлей модов для азероткор

This commit is contained in:
2026-03-07 22:28:31 +04:00
parent 5877ea78cd
commit adcfe8e31d
1720 changed files with 1941740 additions and 40 deletions
@@ -0,0 +1,30 @@
/*
* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE
*/
#ifndef __AB_GAME_OBJECT_SCRIPT_H
#define __AB_GAME_OBJECT_SCRIPT_H
#include "ScriptMgr.h"
#include "SpellInfo.h"
#include "Unit.h"
class AutoBalance_GameObjectScript : public AllGameObjectScript
{
public:
AutoBalance_GameObjectScript()
: AllGameObjectScript("AutoBalance_GameObjectScript")
{}
void OnGameObjectModifyHealth(GameObject* target, Unit* source, int32& amount, SpellInfo const* spellInfo) override;
private:
[[maybe_unused]] bool _debug_damage_and_healing = false; // defaults to false, overwritten in each function
void _Debug_Output(std::string function_name, GameObject* target, Unit* source, int32 amount, std::string prefix = "", std::string spell_name = "Unknown Spell", uint32 spell_id = 0);
int32 _Modify_GameObject_Damage_Healing(GameObject* target, Unit* source, int32 amount, SpellInfo const* spellInfo);
int32 _Calculate_Amount_For_GameObject(GameObject* target, int32 amount, float multiplier);
};
#endif