вывод из самбомудлей модов для азероткор
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE
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*/
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#include "ABModuleScript.h"
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#include "ABScriptMgr.h"
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#include "ScriptMgr.h"
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#include "ScriptMgrMacros.h"
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ABScriptMgr* ABScriptMgr::instance()
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{
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static ABScriptMgr instance;
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return &instance;
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}
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bool ABScriptMgr::OnBeforeModifyAttributes(Creature* creature, uint32& instancePlayerCount)
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{
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auto ret = IsValidBoolScript<ABModuleScript>([&](ABModuleScript* script)
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{
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return !script->OnBeforeModifyAttributes(creature, instancePlayerCount);
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});
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if (ret && *ret)
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return false;
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return true;
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}
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bool ABScriptMgr::OnAfterDefaultMultiplier(Creature* creature, float& defaultMultiplier)
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{
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auto ret = IsValidBoolScript<ABModuleScript>([&](ABModuleScript* script)
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{
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return !script->OnAfterDefaultMultiplier(creature, defaultMultiplier);
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});
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if (ret && *ret)
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return false;
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return true;
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}
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bool ABScriptMgr::OnBeforeUpdateStats(Creature* creature, uint32& scaledHealth, uint32& scaledMana, float& damageMultiplier, uint32& newBaseArmor)
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{
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auto ret = IsValidBoolScript<ABModuleScript>([&](ABModuleScript* script)
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{
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return !script->OnBeforeUpdateStats(creature, scaledHealth, scaledMana, damageMultiplier, newBaseArmor);
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});
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if (ret && *ret)
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return false;
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return true;
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}
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