fix(Scripts/AhnKahet): Amanitar shouldn't be immune to nature damage (#22244)
This commit is contained in:
@@ -102,11 +102,7 @@ Position const MushroomPositions[MAX_MUSHROOMS_COUNT] =
|
|||||||
|
|
||||||
struct boss_amanitar : public BossAI
|
struct boss_amanitar : public BossAI
|
||||||
{
|
{
|
||||||
boss_amanitar(Creature* creature) : BossAI(creature, DATA_AMANITAR), mushroomsSummoned(false)
|
boss_amanitar(Creature* creature) : BossAI(creature, DATA_AMANITAR), mushroomsSummoned(false) { }
|
||||||
{
|
|
||||||
creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true);
|
|
||||||
creature->SetMeleeDamageSchool(SPELL_SCHOOL_NATURE);
|
|
||||||
}
|
|
||||||
|
|
||||||
void Reset() override
|
void Reset() override
|
||||||
{
|
{
|
||||||
|
|||||||
Reference in New Issue
Block a user