Refactoring part 2 [W.I.P]
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/*
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* Copyright (C)
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* Copyright (C)
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef TRINITY_MAIL_H
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#define TRINITY_MAIL_H
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#include "Common.h"
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#include <map>
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struct AuctionEntry;
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struct CalendarEvent;
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class Item;
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class Object;
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class Player;
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#define MAIL_BODY_ITEM_TEMPLATE 8383 // - plain letter, A Dusty Unsent Letter: 889
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#define MAX_MAIL_ITEMS 12
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enum MailMessageType
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{
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MAIL_NORMAL = 0,
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MAIL_AUCTION = 2,
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MAIL_CREATURE = 3, // client send CMSG_CREATURE_QUERY on this mailmessagetype
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MAIL_GAMEOBJECT = 4, // client send CMSG_GAMEOBJECT_QUERY on this mailmessagetype
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MAIL_CALENDAR = 5
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};
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enum MailCheckMask
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{
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MAIL_CHECK_MASK_NONE = 0x00,
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MAIL_CHECK_MASK_READ = 0x01,
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MAIL_CHECK_MASK_RETURNED = 0x02, /// This mail was returned. Do not allow returning mail back again.
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MAIL_CHECK_MASK_COPIED = 0x04, /// This mail was copied. Do not allow making a copy of items in mail.
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MAIL_CHECK_MASK_COD_PAYMENT = 0x08,
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MAIL_CHECK_MASK_HAS_BODY = 0x10, /// This mail has body text.
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};
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// gathered from Stationery.dbc
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enum MailStationery
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{
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MAIL_STATIONERY_TEST = 1,
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MAIL_STATIONERY_DEFAULT = 41,
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MAIL_STATIONERY_GM = 61,
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MAIL_STATIONERY_AUCTION = 62,
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MAIL_STATIONERY_VAL = 64, // Valentine
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MAIL_STATIONERY_CHR = 65, // Christmas
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MAIL_STATIONERY_ORP = 67, // Orphan
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};
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enum MailState
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{
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MAIL_STATE_UNCHANGED = 1,
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MAIL_STATE_CHANGED = 2,
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MAIL_STATE_DELETED = 3
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};
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enum MailShowFlags
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{
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MAIL_SHOW_UNK0 = 0x0001,
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MAIL_SHOW_DELETE = 0x0002, // forced show delete button instead return button
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MAIL_SHOW_AUCTION = 0x0004, // from old comment
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MAIL_SHOW_UNK2 = 0x0008, // unknown, COD will be shown even without that flag
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MAIL_SHOW_RETURN = 0x0010,
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};
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class MailSender
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{
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public: // Constructors
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MailSender(MailMessageType messageType, uint32 sender_guidlow_or_entry, MailStationery stationery = MAIL_STATIONERY_DEFAULT)
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: m_messageType(messageType), m_senderId(sender_guidlow_or_entry), m_stationery(stationery)
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{
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}
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MailSender(Object* sender, MailStationery stationery = MAIL_STATIONERY_DEFAULT);
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MailSender(CalendarEvent* sender);
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MailSender(AuctionEntry* sender);
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MailSender(Player* sender);
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public: // Accessors
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MailMessageType GetMailMessageType() const { return m_messageType; }
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uint32 GetSenderId() const { return m_senderId; }
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MailStationery GetStationery() const { return m_stationery; }
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private:
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MailMessageType m_messageType;
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uint32 m_senderId; // player low guid or other object entry
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MailStationery m_stationery;
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};
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class MailReceiver
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{
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public: // Constructors
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explicit MailReceiver(uint32 receiver_lowguid) : m_receiver(NULL), m_receiver_lowguid(receiver_lowguid) {}
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MailReceiver(Player* receiver);
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MailReceiver(Player* receiver, uint32 receiver_lowguid);
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public: // Accessors
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Player* GetPlayer() const { return m_receiver; }
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uint32 GetPlayerGUIDLow() const { return m_receiver_lowguid; }
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private:
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Player* m_receiver;
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uint32 m_receiver_lowguid;
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};
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class MailDraft
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{
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typedef std::map<uint32, Item*> MailItemMap;
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public: // Constructors
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explicit MailDraft(uint16 mailTemplateId, bool need_items = true)
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: m_mailTemplateId(mailTemplateId), m_mailTemplateItemsNeed(need_items), m_money(0), m_COD(0)
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{}
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MailDraft(std::string const& subject, std::string const& body)
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: m_mailTemplateId(0), m_mailTemplateItemsNeed(false), m_subject(subject), m_body(body), m_money(0), m_COD(0) {}
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public: // Accessors
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uint16 GetMailTemplateId() const { return m_mailTemplateId; }
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std::string const& GetSubject() const { return m_subject; }
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uint32 GetMoney() const { return m_money; }
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uint32 GetCOD() const { return m_COD; }
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std::string const& GetBody() const { return m_body; }
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public: // modifiers
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MailDraft& AddItem(Item* item);
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MailDraft& AddMoney(uint32 money) { m_money = money; return *this; }
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MailDraft& AddCOD(uint32 COD) { m_COD = COD; return *this; }
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public: // finishers
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void SendReturnToSender(uint32 sender_acc, uint32 sender_guid, uint32 receiver_guid, SQLTransaction& trans);
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void SendMailTo(SQLTransaction& trans, MailReceiver const& receiver, MailSender const& sender, MailCheckMask checked = MAIL_CHECK_MASK_NONE, uint32 deliver_delay = 0);
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private:
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void deleteIncludedItems(SQLTransaction& trans, bool inDB = false);
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void prepareItems(Player* receiver, SQLTransaction& trans); // called from SendMailTo for generate mailTemplateBase items
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uint16 m_mailTemplateId;
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bool m_mailTemplateItemsNeed;
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std::string m_subject;
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std::string m_body;
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MailItemMap m_items; // Keep the items in a map to avoid duplicate guids (which can happen), store only low part of guid
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uint32 m_money;
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uint32 m_COD;
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};
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struct MailItemInfo
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{
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uint32 item_guid;
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uint32 item_template;
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};
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typedef std::vector<MailItemInfo> MailItemInfoVec;
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struct Mail
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{
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uint32 messageID;
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uint8 messageType;
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uint8 stationery;
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uint16 mailTemplateId;
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uint32 sender;
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uint32 receiver;
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std::string subject;
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std::string body;
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std::vector<MailItemInfo> items;
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std::vector<uint32> removedItems;
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time_t expire_time;
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time_t deliver_time;
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uint32 money;
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uint32 COD;
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uint32 checked;
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MailState state;
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void AddItem(uint32 itemGuidLow, uint32 item_template)
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{
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MailItemInfo mii;
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mii.item_guid = itemGuidLow;
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mii.item_template = item_template;
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items.push_back(mii);
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}
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bool RemoveItem(uint32 item_guid)
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{
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for (MailItemInfoVec::iterator itr = items.begin(); itr != items.end(); ++itr)
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{
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if (itr->item_guid == item_guid)
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{
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items.erase(itr);
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return true;
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}
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}
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return false;
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}
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bool HasItems() const { return !items.empty(); }
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};
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#endif
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