fix(Core/Trade): correct packets, exchange checks, distance logic (#24710)

Co-authored-by: Wyrserth <wyrserth@protonmail.com>
Co-authored-by: Shauren <shauren.trinity@gmail.com>
Co-authored-by: Alan Deutscher <adeutscher@gmail.com>
Co-authored-by: Dehravor <dehravor@gmail.com>
Co-authored-by: robinsch <robinsch@users.noreply.github.com>
Co-authored-by: killerwife <killerwife@gmail.com>
This commit is contained in:
sogladev
2026-02-15 00:04:26 +01:00
committed by GitHub
parent 8748a34eee
commit b2a85da544
9 changed files with 321 additions and 188 deletions
+127 -79
View File
@@ -30,38 +30,29 @@
#include "WorldPacket.h"
#include "WorldSession.h"
void WorldSession::SendTradeStatus(TradeStatus status)
void WorldSession::SendTradeStatus(TradeStatusInfo const& info)
{
WorldPacket data;
WorldPacket data(SMSG_TRADE_STATUS, 13);
data << uint32(info.Status);
switch (status)
switch (info.Status)
{
case TRADE_STATUS_BEGIN_TRADE:
data.Initialize(SMSG_TRADE_STATUS, 4 + 8);
data << uint32(status);
data << uint64(0);
data << info.TraderGuid; // CGTradeInfo::m_tradingPlayer
break;
case TRADE_STATUS_OPEN_WINDOW:
data.Initialize(SMSG_TRADE_STATUS, 4 + 4);
data << uint32(status);
data << uint32(0); // added in 2.4.0
data << uint32(0); // CGTradeInfo::m_tradeID
break;
case TRADE_STATUS_CLOSE_WINDOW:
data.Initialize(SMSG_TRADE_STATUS, 4 + 4 + 1 + 4);
data << uint32(status);
data << uint32(0);
data << uint8(0);
data << uint32(0);
data << uint32(info.Result); // InventoryResult
data << uint8(info.IsTargetResult); // bool isTargetError; used for: EQUIP_ERR_BAG_FULL, EQUIP_ERR_CANT_CARRY_MORE_OF_THIS, EQUIP_ERR_MISSING_REAGENT, EQUIP_ERR_ITEM_MAX_LIMIT_CATEGORY_COUNT_EXCEEDED
data << uint32(info.ItemLimitedByLimitCategory);// when result 84 - Item Id that was limited by ItemLimitCategory.dbc
break;
case TRADE_STATUS_ONLY_CONJURED:
case TRADE_STATUS_NOT_ELIGIBLE:
data.Initialize(SMSG_TRADE_STATUS, 4 + 1);
data << uint32(status);
data << uint8(0);
case TRADE_STATUS_WRONG_REALM:
case TRADE_STATUS_NOT_ON_TAPLIST:
data << uint8(info.Slot); // Trade slot; -1 here clears CGTradeInfo::m_tradeMoney
break;
default:
data.Initialize(SMSG_TRADE_STATUS, 4);
data << uint32(status);
break;
}
@@ -84,7 +75,7 @@ void WorldSession::SendUpdateTrade(bool trader_data /*= true*/)
WorldPacket data(SMSG_TRADE_STATUS_EXTENDED, 1 + 4 + 4 + 4 + 4 + 4 + 7 * (1 + 4 + 4 + 4 + 4 + 8 + 4 + 4 + 4 + 4 + 8 + 4 + 4 + 4 + 4 + 4 + 4));
data << uint8(trader_data); // 1 means traders data, 0 means own
data << uint32(0); // added in 2.4.0, this value must be equal to value from TRADE_STATUS_OPEN_WINDOW status packet (different value for different players to block multiple trades?)
data << uint32(0); // CGTradeInfo::m_tradeID
data << uint32(TRADE_SLOT_COUNT); // trade slots count/number?, = next field in most cases
data << uint32(TRADE_SLOT_COUNT); // trade slots count/number?, = prev field in most cases
data << uint32(view_trade->GetMoney()); // trader gold
@@ -253,17 +244,27 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
if (!his_trade)
return;
Item* myItems[TRADE_SLOT_TRADED_COUNT] = { nullptr, nullptr, nullptr, nullptr, nullptr, nullptr };
Item* hisItems[TRADE_SLOT_TRADED_COUNT] = { nullptr, nullptr, nullptr, nullptr, nullptr, nullptr };
bool myCanCompleteTrade = true, hisCanCompleteTrade = true;
Item* myItems[TRADE_SLOT_TRADED_COUNT] = { };
Item* hisItems[TRADE_SLOT_TRADED_COUNT] = { };
// set before checks for propertly undo at problems (it already set in to client)
my_trade->SetAccepted(true);
TradeStatusInfo info;
if (!_player->IsWithinDistInMap(trader, TRADE_DISTANCE, false))
{
info.Status = TRADE_STATUS_TARGET_TO_FAR;
SendTradeStatus(info);
my_trade->SetAccepted(false);
return;
}
// not accept case incorrect money amount
if (!_player->HasEnoughMoney(my_trade->GetMoney()))
{
ChatHandler(this).SendNotification(LANG_NOT_ENOUGH_GOLD);
info.Status = TRADE_STATUS_CLOSE_WINDOW;
info.Result = EQUIP_ERR_NOT_ENOUGH_MONEY;
SendTradeStatus(info);
my_trade->SetAccepted(false, true);
return;
}
@@ -271,21 +272,27 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
// not accept case incorrect money amount
if (!trader->HasEnoughMoney(his_trade->GetMoney()))
{
ChatHandler(trader->GetSession()).SendNotification(LANG_NOT_ENOUGH_GOLD);
info.Status = TRADE_STATUS_CLOSE_WINDOW;
info.Result = EQUIP_ERR_NOT_ENOUGH_MONEY;
trader->GetSession()->SendTradeStatus(info);
his_trade->SetAccepted(false, true);
return;
}
if (_player->GetMoney() >= uint32(MAX_MONEY_AMOUNT) - his_trade->GetMoney())
if (_player->GetMoney() >= MAX_MONEY_AMOUNT - his_trade->GetMoney())
{
_player->SendEquipError(EQUIP_ERR_TOO_MUCH_GOLD, nullptr, nullptr);
info.Status = TRADE_STATUS_CLOSE_WINDOW;
info.Result = EQUIP_ERR_TOO_MUCH_GOLD;
SendTradeStatus(info);
my_trade->SetAccepted(false, true);
return;
}
if (trader->GetMoney() >= uint32(MAX_MONEY_AMOUNT) - my_trade->GetMoney())
if (trader->GetMoney() >= MAX_MONEY_AMOUNT - my_trade->GetMoney())
{
trader->SendEquipError(EQUIP_ERR_TOO_MUCH_GOLD, nullptr, nullptr);
info.Status = TRADE_STATUS_CLOSE_WINDOW;
info.Result = EQUIP_ERR_TOO_MUCH_GOLD;
trader->GetSession()->SendTradeStatus(info);
his_trade->SetAccepted(false, true);
return;
}
@@ -297,14 +304,16 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
{
if (!item->CanBeTraded(false, true))
{
SendTradeStatus(TRADE_STATUS_TRADE_CANCELED);
info.Status = TRADE_STATUS_TRADE_CANCELED;
SendTradeStatus(info);
return;
}
if (item->IsBindedNotWith(trader))
{
SendTradeStatus(TRADE_STATUS_NOT_ELIGIBLE);
SendTradeStatus(TRADE_STATUS_CLOSE_WINDOW/*TRADE_STATUS_TRADE_CANCELED*/);
info.Status = TRADE_STATUS_CLOSE_WINDOW;
info.Result = EQUIP_ERR_CANNOT_TRADE_THAT;
SendTradeStatus(info);
return;
}
}
@@ -313,7 +322,8 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
{
if (!item->CanBeTraded(false, true))
{
SendTradeStatus(TRADE_STATUS_TRADE_CANCELED);
info.Status = TRADE_STATUS_TRADE_CANCELED;
SendTradeStatus(info);
return;
}
//if (item->IsBindedNotWith(_player)) // dont mark as invalid when his item isnt good (not exploitable because if item is invalid trade will fail anyway later on the same check)
@@ -408,33 +418,39 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
}
// inform partner client
trader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_ACCEPT);
info.Status = TRADE_STATUS_TRADE_ACCEPT;
trader->GetSession()->SendTradeStatus(info);
// test if item will fit in each inventory
hisCanCompleteTrade = (trader->CanStoreItems(myItems, TRADE_SLOT_TRADED_COUNT) == EQUIP_ERR_OK);
myCanCompleteTrade = (_player->CanStoreItems(hisItems, TRADE_SLOT_TRADED_COUNT) == EQUIP_ERR_OK);
TradeStatusInfo myCanCompleteInfo, hisCanCompleteInfo;
hisCanCompleteInfo.Result = trader->CanStoreItems(myItems, TRADE_SLOT_TRADED_COUNT, &hisCanCompleteInfo.ItemLimitedByLimitCategory);
myCanCompleteInfo.Result = _player->CanStoreItems(hisItems, TRADE_SLOT_TRADED_COUNT, &myCanCompleteInfo.ItemLimitedByLimitCategory);
clearAcceptTradeMode(myItems, hisItems);
// in case of missing space report error
if (!myCanCompleteTrade)
if (myCanCompleteInfo.Result != EQUIP_ERR_OK)
{
clearAcceptTradeMode(my_trade, his_trade);
ChatHandler(this).SendNotification(LANG_NOT_FREE_TRADE_SLOTS);
ChatHandler(trader->GetSession()).SendNotification(LANG_NOT_PARTNER_FREE_TRADE_SLOTS);
myCanCompleteInfo.Status = TRADE_STATUS_CLOSE_WINDOW;
trader->GetSession()->SendTradeStatus(myCanCompleteInfo);
myCanCompleteInfo.IsTargetResult = true;
SendTradeStatus(myCanCompleteInfo);
my_trade->SetAccepted(false);
his_trade->SetAccepted(false);
delete my_spell;
delete his_spell;
return;
}
else if (!hisCanCompleteTrade)
else if (hisCanCompleteInfo.Result != EQUIP_ERR_OK)
{
clearAcceptTradeMode(my_trade, his_trade);
ChatHandler(this).SendNotification(LANG_NOT_PARTNER_FREE_TRADE_SLOTS);
ChatHandler(trader->GetSession()).SendNotification(LANG_NOT_FREE_TRADE_SLOTS);
hisCanCompleteInfo.Status = TRADE_STATUS_CLOSE_WINDOW;
SendTradeStatus(hisCanCompleteInfo);
hisCanCompleteInfo.IsTargetResult = true;
trader->GetSession()->SendTradeStatus(hisCanCompleteInfo);
my_trade->SetAccepted(false);
his_trade->SetAccepted(false);
delete my_spell;
@@ -460,6 +476,7 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
// execute trade: 2. store
moveItems(myItems, hisItems);
// logging money
if (my_trade->GetMoney() >= 10 * GOLD )
{
CharacterDatabase.Execute("INSERT INTO log_money VALUES({}, {}, \"{}\", \"{}\", {}, \"{}\", {}, \"goods\", NOW(), {})",
@@ -496,12 +513,14 @@ void WorldSession::HandleAcceptTradeOpcode(WorldPacket& /*recvPacket*/)
trader->SaveInventoryAndGoldToDB(trans);
CharacterDatabase.CommitTransaction(trans);
trader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_COMPLETE);
SendTradeStatus(TRADE_STATUS_TRADE_COMPLETE);
info.Status = TRADE_STATUS_TRADE_COMPLETE;
trader->GetSession()->SendTradeStatus(info);
SendTradeStatus(info);
}
else
{
trader->GetSession()->SendTradeStatus(TRADE_STATUS_TRADE_ACCEPT);
info.Status = TRADE_STATUS_TRADE_ACCEPT;
trader->GetSession()->SendTradeStatus(info);
}
}
@@ -516,12 +535,14 @@ void WorldSession::HandleUnacceptTradeOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleBeginTradeOpcode(WorldPacket& /*recvPacket*/)
{
TradeData* my_trade = _player->m_trade;
TradeData* my_trade = _player->GetTradeData();
if (!my_trade)
return;
my_trade->GetTrader()->GetSession()->SendTradeStatus(TRADE_STATUS_OPEN_WINDOW);
SendTradeStatus(TRADE_STATUS_OPEN_WINDOW);
TradeStatusInfo info;
info.Status = TRADE_STATUS_OPEN_WINDOW;
my_trade->GetTrader()->GetSession()->SendTradeStatus(info);
SendTradeStatus(info);
}
void WorldSession::SendCancelTrade(TradeStatus status)
@@ -529,7 +550,9 @@ void WorldSession::SendCancelTrade(TradeStatus status)
if (PlayerRecentlyLoggedOut() || PlayerLogout())
return;
SendTradeStatus(status);
TradeStatusInfo info;
info.Status = status;
SendTradeStatus(info);
}
void WorldSession::HandleCancelTradeOpcode(WorldPacket& /*recvPacket*/)
@@ -544,36 +567,43 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
ObjectGuid ID;
recvPacket >> ID;
if (GetPlayer()->m_trade)
if (GetPlayer()->GetTradeData())
return;
TradeStatusInfo info;
if (!GetPlayer()->IsAlive())
{
SendTradeStatus(TRADE_STATUS_YOU_DEAD);
info.Status = TRADE_STATUS_YOU_DEAD;
SendTradeStatus(info);
return;
}
if (GetPlayer()->HasUnitState(UNIT_STATE_STUNNED))
{
SendTradeStatus(TRADE_STATUS_YOU_STUNNED);
info.Status = TRADE_STATUS_YOU_STUNNED;
SendTradeStatus(info);
return;
}
if (isLogingOut())
{
SendTradeStatus(TRADE_STATUS_YOU_LOGOUT);
info.Status = TRADE_STATUS_YOU_LOGOUT;
SendTradeStatus(info);
return;
}
if (GetPlayer()->IsInFlight())
{
SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR);
info.Status = TRADE_STATUS_TARGET_TO_FAR;
SendTradeStatus(info);
return;
}
if (GetPlayer()->GetLevel() < sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ))
{
ChatHandler(this).SendNotification(LANG_TRADE_REQ, sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ));
info.Status = TRADE_STATUS_CLOSE_WINDOW;
SendTradeStatus(info);
return;
}
@@ -584,55 +614,57 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
if (!pOther)
{
SendTradeStatus(TRADE_STATUS_NO_TARGET);
info.Status = TRADE_STATUS_NO_TARGET;
SendTradeStatus(info);
return;
}
if (pOther == GetPlayer() || pOther->m_trade)
{
SendTradeStatus(TRADE_STATUS_BUSY);
info.Status = TRADE_STATUS_BUSY;
SendTradeStatus(info);
return;
}
if (!pOther->IsAlive())
{
SendTradeStatus(TRADE_STATUS_TARGET_DEAD);
info.Status = TRADE_STATUS_TARGET_DEAD;
SendTradeStatus(info);
return;
}
if (pOther->IsInFlight())
{
SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR);
info.Status = TRADE_STATUS_TARGET_TO_FAR;
SendTradeStatus(info);
return;
}
if (pOther->HasUnitState(UNIT_STATE_STUNNED))
{
SendTradeStatus(TRADE_STATUS_TARGET_STUNNED);
info.Status = TRADE_STATUS_TARGET_STUNNED;
SendTradeStatus(info);
return;
}
if (pOther->GetSession()->isLogingOut())
{
SendTradeStatus(TRADE_STATUS_TARGET_LOGOUT);
info.Status = TRADE_STATUS_TARGET_LOGOUT;
SendTradeStatus(info);
return;
}
if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_TRADE) && pOther->GetTeamId() != _player->GetTeamId())
{
SendTradeStatus(TRADE_STATUS_WRONG_FACTION);
info.Status = TRADE_STATUS_WRONG_FACTION;
SendTradeStatus(info);
return;
}
if (!pOther->IsWithinDistInMap(_player, 10.0f, false))
if (!pOther->IsWithinDistInMap(_player, TRADE_DISTANCE, false))
{
SendTradeStatus(TRADE_STATUS_TARGET_TO_FAR);
return;
}
if (pOther->GetLevel() < sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ))
{
ChatHandler(this).SendNotification(LANG_TRADE_OTHER_REQ, sWorld->getIntConfig(CONFIG_TRADE_LEVEL_REQ));
info.Status = TRADE_STATUS_TARGET_TO_FAR;
SendTradeStatus(info);
return;
}
@@ -643,10 +675,13 @@ void WorldSession::HandleInitiateTradeOpcode(WorldPacket& recvPacket)
_player->m_trade = new TradeData(_player, pOther);
pOther->m_trade = new TradeData(pOther, _player);
WorldPacket data(SMSG_TRADE_STATUS, 12);
data << uint32(TRADE_STATUS_BEGIN_TRADE);
data << _player->GetGUID();
pOther->SendDirectMessage(&data);
// WorldPacket data(SMSG_TRADE_STATUS, 12);
// data << uint32(TRADE_STATUS_BEGIN_TRADE);
// data << _player->GetGUID();
// pOther->SendDirectMessage(&data);
info.Status = TRADE_STATUS_BEGIN_TRADE;
info.TraderGuid = _player->GetGUID();
pOther->GetSession()->SendTradeStatus(info);
}
void WorldSession::HandleSetTradeGoldOpcode(WorldPacket& recvPacket)
@@ -676,10 +711,12 @@ void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket)
if (!my_trade)
return;
TradeStatusInfo info;
// invalid slot number
if (tradeSlot >= TRADE_SLOT_COUNT)
{
SendTradeStatus(TRADE_STATUS_TRADE_CANCELED);
info.Status = TRADE_STATUS_TRADE_CANCELED;
SendTradeStatus(info);
return;
}
@@ -687,7 +724,8 @@ void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket)
Item* item = _player->GetItemByPos(bag, slot);
if (!item || (tradeSlot != TRADE_SLOT_NONTRADED && !item->CanBeTraded(false, true)))
{
SendTradeStatus(TRADE_STATUS_TRADE_CANCELED);
info.Status = TRADE_STATUS_TRADE_CANCELED;
SendTradeStatus(info);
return;
}
@@ -697,7 +735,8 @@ void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket)
if (my_trade->HasItem(iGUID))
{
// cheating attempt
SendTradeStatus(TRADE_STATUS_TRADE_CANCELED);
info.Status = TRADE_STATUS_TRADE_CANCELED;
SendTradeStatus(info);
return;
}
@@ -706,7 +745,16 @@ void WorldSession::HandleSetTradeItemOpcode(WorldPacket& recvPacket)
{
// Do not send TRADE_STATUS_TRADE_CANCELED because it will cause double display of "Transaction canceled" notification
// On the trade initiator screen
SendTradeStatus(TRADE_STATUS_CLOSE_WINDOW);
info.Status = TRADE_STATUS_CLOSE_WINDOW;
SendTradeStatus(info);
return;
}
if (tradeSlot != TRADE_SLOT_NONTRADED && item->IsBindedNotWith(my_trade->GetTrader()))
{
info.Status = TRADE_STATUS_NOT_ON_TAPLIST;
info.Slot = tradeSlot;
SendTradeStatus(info);
return;
}