fix(Core/Auction): server returning wrong items (#7260)
Server Returning Wrong Items With Auction House Function Que - Closes #7208
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@@ -588,7 +588,7 @@ bool AuctionHouseObject::BuildListAuctionItems(WorldPacket& data, Player* player
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continue;
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continue;
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}
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}
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if (quality != 0xffffffff && proto->Quality != quality)
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if (quality != 0xffffffff && proto->Quality < quality)
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continue;
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continue;
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if (levelmin != 0x00 && (proto->RequiredLevel < levelmin || (levelmax != 0x00 && proto->RequiredLevel > levelmax)))
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if (levelmin != 0x00 && (proto->RequiredLevel < levelmin || (levelmax != 0x00 && proto->RequiredLevel > levelmax)))
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