fix(Scripts/HellfireRamparts): Hellfire Sentry should aggro on each o… (#13878)
fix(Scripts/HellfireRamparts): Hellfire Sentry should aggro on each other's target. Fixes #13747
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@@ -0,0 +1,4 @@
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--
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DELETE FROM `smart_scripts` WHERE `entryorguid`=17517 AND `source_type`=0 AND `id`=1;
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INSERT INTO `smart_scripts` VALUES
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(17517,0,1,0,4,0,100,0,0,0,0,0,0,45,0,1,0,0,0,0,23,0,0,0,0,0,0,0,0,'Hellfire Sentry - On Aggro - Set Data 0-1 on summoner');
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+8
@@ -132,6 +132,14 @@ public:
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BossAI::EnterEvadeMode();
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BossAI::EnterEvadeMode();
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}
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}
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void SetData(uint32 type, uint32 data) override
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{
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if (type == 0 && data == 1)
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{
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summons.DoZoneInCombat(NPC_HELLFIRE_SENTRY);
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}
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}
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void UpdateAI(uint32 /*diff*/) override
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void UpdateAI(uint32 /*diff*/) override
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{
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{
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if (!me->IsVisible() && summons.size() == 0)
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if (!me->IsVisible() && summons.size() == 0)
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