fix(Core/Player): Only save player's glyphs when needed (#2583)
This commit is contained in:
@@ -26648,6 +26648,8 @@ void Player::_SaveGlyphs(SQLTransaction& trans)
|
|||||||
|
|
||||||
trans->Append(stmt);
|
trans->Append(stmt);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
SetNeedToSaveGlyphs(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Player::_LoadTalents(PreparedQueryResult result)
|
void Player::_LoadTalents(PreparedQueryResult result)
|
||||||
|
|||||||
Reference in New Issue
Block a user