fix(Scripts/HyjalSummit): Assign Death Knight Soul Charge. (#19020)

Init.

Alphabetize and correct DK soul charge assign.
This commit is contained in:
Benjamin Jackson
2024-06-07 06:32:02 -04:00
committed by GitHub
parent 7178fcc066
commit bb69f1c3ec
@@ -364,22 +364,22 @@ struct boss_archimonde : public BossAI
{ {
switch (player->getClass()) switch (player->getClass())
{ {
case CLASS_PRIEST:
case CLASS_PALADIN: case CLASS_PALADIN:
case CLASS_PRIEST:
case CLASS_WARLOCK: case CLASS_WARLOCK:
player->CastSpell(me, SPELL_SOUL_CHARGE_RED, true); player->CastSpell(me, SPELL_SOUL_CHARGE_RED, true);
break; break;
case CLASS_DEATH_KNIGHT:
case CLASS_MAGE: case CLASS_MAGE:
case CLASS_ROGUE: case CLASS_ROGUE:
case CLASS_WARRIOR: case CLASS_WARRIOR:
player->CastSpell(me, SPELL_SOUL_CHARGE_YELLOW, true); player->CastSpell(me, SPELL_SOUL_CHARGE_YELLOW, true);
break; break;
case CLASS_DRUID: case CLASS_DRUID:
case CLASS_SHAMAN:
case CLASS_HUNTER: case CLASS_HUNTER:
case CLASS_SHAMAN:
player->CastSpell(me, SPELL_SOUL_CHARGE_GREEN, true); player->CastSpell(me, SPELL_SOUL_CHARGE_GREEN, true);
break; break;
case CLASS_DEATH_KNIGHT:
case CLASS_NONE: case CLASS_NONE:
default: default:
break; break;