added comments for future merge conflicts
This commit is contained in:
@@ -20,8 +20,12 @@
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#include "ScriptedCreature.h"
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#include "ScriptedCreature.h"
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#include "naxxramas.h"
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#include "naxxramas.h"
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using namespace Anubrekhan;
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using namespace Anubrekhan;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_anubrekhan()
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void AddSC_boss_anubrekhan()
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{
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{
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new boss_anubrekhan();
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new boss_anubrekhan();
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@@ -21,8 +21,12 @@
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#include "SpellInfo.h"
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#include "SpellInfo.h"
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#include "naxxramas.h"
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#include "naxxramas.h"
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using namespace Faerlina;
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using namespace Faerlina;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_faerlina()
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void AddSC_boss_faerlina()
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{
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{
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new boss_faerlina();
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new boss_faerlina();
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@@ -27,6 +27,9 @@
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using namespace FourHorsemen;
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using namespace FourHorsemen;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_four_horsemen()
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void AddSC_boss_four_horsemen()
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{
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{
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new boss_four_horsemen();
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new boss_four_horsemen();
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@@ -26,6 +26,9 @@
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using namespace Gluth;
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using namespace Gluth;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_gluth()
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void AddSC_boss_gluth()
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{
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{
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new boss_gluth();
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new boss_gluth();
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@@ -27,6 +27,9 @@
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using namespace Gothik;
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using namespace Gothik;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_gothik()
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void AddSC_boss_gothik()
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{
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{
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new boss_gothik();
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new boss_gothik();
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@@ -25,8 +25,12 @@
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#include "SpellScriptLoader.h"
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#include "SpellScriptLoader.h"
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#include "naxxramas.h"
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#include "naxxramas.h"
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using namespace Grobbulus;
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using namespace Grobbulus;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_grobbulus()
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void AddSC_boss_grobbulus()
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{
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{
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new boss_grobbulus();
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new boss_grobbulus();
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@@ -25,6 +25,9 @@
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using namespace Heigan;
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using namespace Heigan;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_heigan()
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void AddSC_boss_heigan()
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{
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{
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new boss_heigan();
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new boss_heigan();
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@@ -26,6 +26,9 @@
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using namespace Kelthuzad;
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using namespace Kelthuzad;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_kelthuzad()
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void AddSC_boss_kelthuzad()
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{
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{
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new boss_kelthuzad();
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new boss_kelthuzad();
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@@ -20,8 +20,12 @@
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#include "ScriptedCreature.h"
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#include "ScriptedCreature.h"
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#include "naxxramas.h"
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#include "naxxramas.h"
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using namespace Loatheb;
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using namespace Loatheb;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_loatheb()
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void AddSC_boss_loatheb()
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{
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{
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new boss_loatheb();
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new boss_loatheb();
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@@ -25,8 +25,12 @@
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#include "SpellScriptLoader.h"
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#include "SpellScriptLoader.h"
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#include "naxxramas.h"
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#include "naxxramas.h"
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using namespace Maexxna;
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using namespace Maexxna;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_maexxna()
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void AddSC_boss_maexxna()
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{
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{
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new boss_maexxna();
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new boss_maexxna();
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@@ -23,6 +23,9 @@
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using namespace Noth;
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using namespace Noth;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_noth()
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void AddSC_boss_noth()
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{
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{
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new boss_noth();
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new boss_noth();
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@@ -23,6 +23,9 @@
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using namespace PatchWerk;
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using namespace PatchWerk;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_patchwerk()
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void AddSC_boss_patchwerk()
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{
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{
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new boss_patchwerk();
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new boss_patchwerk();
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@@ -24,6 +24,9 @@
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using namespace Razuvious;
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using namespace Razuvious;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_razuvious()
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void AddSC_boss_razuvious()
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{
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{
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new boss_razuvious();
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new boss_razuvious();
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@@ -26,6 +26,9 @@
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using namespace Sapphiron;
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using namespace Sapphiron;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_sapphiron()
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void AddSC_boss_sapphiron()
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{
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{
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new boss_sapphiron();
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new boss_sapphiron();
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@@ -27,6 +27,9 @@
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using namespace Thaddius;
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using namespace Thaddius;
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// no custom changes has been made for mod-playerbot other then placing
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// the impl in a header file
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void AddSC_boss_thaddius()
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void AddSC_boss_thaddius()
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{
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{
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new boss_thaddius();
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new boss_thaddius();
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