added comments for future merge conflicts

This commit is contained in:
bash
2025-10-20 00:53:13 +02:00
parent fac127718d
commit be3d55f770
15 changed files with 50 additions and 0 deletions
@@ -20,8 +20,12 @@
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "naxxramas.h" #include "naxxramas.h"
using namespace Anubrekhan; using namespace Anubrekhan;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_anubrekhan() void AddSC_boss_anubrekhan()
{ {
new boss_anubrekhan(); new boss_anubrekhan();
@@ -21,8 +21,12 @@
#include "SpellInfo.h" #include "SpellInfo.h"
#include "naxxramas.h" #include "naxxramas.h"
using namespace Faerlina; using namespace Faerlina;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_faerlina() void AddSC_boss_faerlina()
{ {
new boss_faerlina(); new boss_faerlina();
@@ -27,6 +27,9 @@
using namespace FourHorsemen; using namespace FourHorsemen;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_four_horsemen() void AddSC_boss_four_horsemen()
{ {
new boss_four_horsemen(); new boss_four_horsemen();
@@ -26,6 +26,9 @@
using namespace Gluth; using namespace Gluth;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_gluth() void AddSC_boss_gluth()
{ {
new boss_gluth(); new boss_gluth();
@@ -27,6 +27,9 @@
using namespace Gothik; using namespace Gothik;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_gothik() void AddSC_boss_gothik()
{ {
new boss_gothik(); new boss_gothik();
@@ -25,8 +25,12 @@
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"
#include "naxxramas.h" #include "naxxramas.h"
using namespace Grobbulus; using namespace Grobbulus;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_grobbulus() void AddSC_boss_grobbulus()
{ {
new boss_grobbulus(); new boss_grobbulus();
@@ -25,6 +25,9 @@
using namespace Heigan; using namespace Heigan;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_heigan() void AddSC_boss_heigan()
{ {
new boss_heigan(); new boss_heigan();
@@ -26,6 +26,9 @@
using namespace Kelthuzad; using namespace Kelthuzad;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_kelthuzad() void AddSC_boss_kelthuzad()
{ {
new boss_kelthuzad(); new boss_kelthuzad();
@@ -20,8 +20,12 @@
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "naxxramas.h" #include "naxxramas.h"
using namespace Loatheb; using namespace Loatheb;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_loatheb() void AddSC_boss_loatheb()
{ {
new boss_loatheb(); new boss_loatheb();
@@ -25,8 +25,12 @@
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"
#include "naxxramas.h" #include "naxxramas.h"
using namespace Maexxna; using namespace Maexxna;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_maexxna() void AddSC_boss_maexxna()
{ {
new boss_maexxna(); new boss_maexxna();
@@ -23,6 +23,9 @@
using namespace Noth; using namespace Noth;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_noth() void AddSC_boss_noth()
{ {
new boss_noth(); new boss_noth();
@@ -23,6 +23,9 @@
using namespace PatchWerk; using namespace PatchWerk;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_patchwerk() void AddSC_boss_patchwerk()
{ {
new boss_patchwerk(); new boss_patchwerk();
@@ -24,6 +24,9 @@
using namespace Razuvious; using namespace Razuvious;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_razuvious() void AddSC_boss_razuvious()
{ {
new boss_razuvious(); new boss_razuvious();
@@ -26,6 +26,9 @@
using namespace Sapphiron; using namespace Sapphiron;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_sapphiron() void AddSC_boss_sapphiron()
{ {
new boss_sapphiron(); new boss_sapphiron();
@@ -27,6 +27,9 @@
using namespace Thaddius; using namespace Thaddius;
// no custom changes has been made for mod-playerbot other then placing
// the impl in a header file
void AddSC_boss_thaddius() void AddSC_boss_thaddius()
{ {
new boss_thaddius(); new boss_thaddius();