changed DISABLED_ cmake variable to ENABLED_ and implemented for all disabled logs
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@@ -100,7 +100,9 @@ void Vehicle::Uninstall()
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return;
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}
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_status = STATUS_UNINSTALLING;
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;//sLog->outDebug(LOG_FILTER_VEHICLES, "Vehicle::Uninstall Entry: %u, GuidLow: %u", _creatureEntry, _me->GetGUIDLow());
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#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
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sLog->outDebug(LOG_FILTER_VEHICLES, "Vehicle::Uninstall Entry: %u, GuidLow: %u", _creatureEntry, _me->GetGUIDLow());
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#endif
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RemoveAllPassengers();
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if (GetBase()->GetTypeId() == TYPEID_UNIT)
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@@ -109,7 +111,9 @@ void Vehicle::Uninstall()
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void Vehicle::Reset(bool evading /*= false*/)
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{
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;//sLog->outDebug(LOG_FILTER_VEHICLES, "Vehicle::Reset Entry: %u, GuidLow: %u", _creatureEntry, _me->GetGUIDLow());
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#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
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sLog->outDebug(LOG_FILTER_VEHICLES, "Vehicle::Reset Entry: %u, GuidLow: %u", _creatureEntry, _me->GetGUIDLow());
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#endif
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if (_me->GetTypeId() == TYPEID_PLAYER)
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{
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if (_usableSeatNum)
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@@ -193,7 +197,9 @@ void Vehicle::ApplyAllImmunities()
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void Vehicle::RemoveAllPassengers()
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{
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;//sLog->outDebug(LOG_FILTER_VEHICLES, "Vehicle::RemoveAllPassengers. Entry: %u, GuidLow: %u", _creatureEntry, _me->GetGUIDLow());
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#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
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sLog->outDebug(LOG_FILTER_VEHICLES, "Vehicle::RemoveAllPassengers. Entry: %u, GuidLow: %u", _creatureEntry, _me->GetGUIDLow());
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#endif
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// Passengers always cast an aura with SPELL_AURA_CONTROL_VEHICLE on the vehicle
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// We just remove the aura and the unapply handler will make the target leave the vehicle.
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@@ -262,7 +268,9 @@ void Vehicle::InstallAccessory(uint32 entry, int8 seatId, bool minion, uint8 typ
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return;
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}
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;//sLog->outDebug(LOG_FILTER_VEHICLES, "Vehicle: Installing accessory entry %u on vehicle entry %u (seat:%i)", entry, GetCreatureEntry(), seatId);
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#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
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sLog->outDebug(LOG_FILTER_VEHICLES, "Vehicle: Installing accessory entry %u on vehicle entry %u (seat:%i)", entry, GetCreatureEntry(), seatId);
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#endif
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if (Unit* passenger = GetPassenger(seatId))
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{
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// already installed
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@@ -301,7 +309,9 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId)
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/// @Prevent adding passengers when vehicle is uninstalling. (Bad script in OnUninstall/OnRemovePassenger/PassengerBoarded hook.)
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if (_status == STATUS_UNINSTALLING)
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{
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;//sLog->outError(LOG_FILTER_VEHICLES, "Passenger GuidLow: %u, Entry: %u, attempting to board vehicle GuidLow: %u, Entry: %u during uninstall! SeatId: %i",
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#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
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sLog->outError(LOG_FILTER_VEHICLES, "Passenger GuidLow: %u, Entry: %u, attempting to board vehicle GuidLow: %u, Entry: %u during uninstall! SeatId: %i",
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#endif
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// unit->GetGUIDLow(), unit->GetEntry(), _me->GetGUIDLow(), _me->GetEntry(), (int32)seatId);
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return false;
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}
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@@ -336,7 +346,9 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId)
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ASSERT(seat->second.IsEmpty());
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}
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;//sLog->outDebug(LOG_FILTER_VEHICLES, "Unit %s enter vehicle entry %u id %u dbguid %u seat %d", unit->GetName().c_str(), _me->GetEntry(), _vehicleInfo->m_ID, _me->GetGUIDLow(), (int32)seat->first);
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#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
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sLog->outDebug(LOG_FILTER_VEHICLES, "Unit %s enter vehicle entry %u id %u dbguid %u seat %d", unit->GetName().c_str(), _me->GetEntry(), _vehicleInfo->m_ID, _me->GetGUIDLow(), (int32)seat->first);
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#endif
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seat->second.Passenger.Guid = unit->GetGUID();
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seat->second.Passenger.IsUnselectable = unit->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
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@@ -445,7 +457,9 @@ void Vehicle::RemovePassenger(Unit* unit)
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if (seat == Seats.end())
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return;
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;//sLog->outDebug(LOG_FILTER_VEHICLES, "Unit %s exit vehicle entry %u id %u dbguid %u seat %d", unit->GetName().c_str(), _me->GetEntry(), _vehicleInfo->m_ID, _me->GetGUIDLow(), (int32)seat->first);
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#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
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sLog->outDebug(LOG_FILTER_VEHICLES, "Unit %s exit vehicle entry %u id %u dbguid %u seat %d", unit->GetName().c_str(), _me->GetEntry(), _vehicleInfo->m_ID, _me->GetGUIDLow(), (int32)seat->first);
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#endif
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if (seat->second.SeatInfo->CanEnterOrExit() && ++_usableSeatNum)
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_me->SetFlag(UNIT_NPC_FLAGS, (_me->GetTypeId() == TYPEID_PLAYER ? UNIT_NPC_FLAG_PLAYER_VEHICLE : UNIT_NPC_FLAG_SPELLCLICK));
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@@ -505,7 +519,9 @@ void Vehicle::Dismiss()
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if (GetBase()->GetTypeId() != TYPEID_UNIT)
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return;
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;//sLog->outDebug(LOG_FILTER_VEHICLES, "Vehicle::Dismiss Entry: %u, GuidLow %u", _creatureEntry, _me->GetGUIDLow());
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#ifdef ENABLE_EXTRAS && ENABLE_EXTRA_LOGS
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sLog->outDebug(LOG_FILTER_VEHICLES, "Vehicle::Dismiss Entry: %u, GuidLow %u", _creatureEntry, _me->GetGUIDLow());
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#endif
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Uninstall();
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GetBase()->ToCreature()->DespawnOrUnsummon();
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}
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