fix(Scripts/ZulAman): remove cast transfigure when going into lynx (#20716)
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@@ -158,10 +158,7 @@ struct boss_halazzi : public BossAI
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case PHASE_LYNX:
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case PHASE_LYNX:
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{
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{
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if (_phase == PHASE_MERGE)
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if (_phase == PHASE_MERGE)
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{
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DoCastSelf(SPELL_TRANSFIGURE, true);
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me->ResumeChasingVictim();
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me->ResumeChasingVictim();
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}
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summons.DespawnAll();
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summons.DespawnAll();
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if (_transformCount)
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if (_transformCount)
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