fix(Scripts/TheEye): Update Alar Dive Bomb timings (#18654)

Update Alar Dive Bomb timings
This commit is contained in:
Balleny
2024-04-23 18:54:45 +02:00
committed by GitHub
parent f380e8f625
commit c4726b2d0b
@@ -271,11 +271,11 @@ struct boss_alar : public BossAI
me->SummonCreature(NPC_FLAME_PATCH, *target, TEMPSUMMON_TIMED_DESPAWN, 2 * MINUTE * IN_MILLISECONDS); me->SummonCreature(NPC_FLAME_PATCH, *target, TEMPSUMMON_TIMED_DESPAWN, 2 * MINUTE * IN_MILLISECONDS);
} }
}, 30s); }, 30s);
ScheduleTimedEvent(50s, [&] ScheduleTimedEvent(34s, [&]
{ {
me->GetMotionMaster()->MovePoint(POINT_DIVE, alarPoints[POINT_DIVE], false, true); me->GetMotionMaster()->MovePoint(POINT_DIVE, alarPoints[POINT_DIVE], false, true);
scheduler.DelayAll(15s); scheduler.DelayAll(15s);
}, 50s); }, 57s);
ScheduleUniqueTimedEvent(10min, [&] ScheduleUniqueTimedEvent(10min, [&]
{ {
DoCastSelf(SPELL_BERSERK); DoCastSelf(SPELL_BERSERK);