Fixed heirloom armor mod for cloak
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@@ -1451,7 +1451,7 @@ struct ScalingStatValuesEntry
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uint32 getArmorMod(uint32 mask) const
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uint32 getArmorMod(uint32 mask) const
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{
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{
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if (mask & 0x00F001E0)
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if (mask & 0x00F801E0)
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{
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{
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if (mask & 0x00000020) return armorMod[0]; // Cloth shoulder
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if (mask & 0x00000020) return armorMod[0]; // Cloth shoulder
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if (mask & 0x00000040) return armorMod[1]; // Leather shoulder
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if (mask & 0x00000040) return armorMod[1]; // Leather shoulder
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