fix(Scripts/HyjalSummit): Correct Soul Charge color assignments. (#19345)

Init.
This commit is contained in:
Benjamin Jackson
2024-07-09 13:15:34 -04:00
committed by GitHub
parent 2552eb2c5d
commit ccf5f06128
@@ -338,13 +338,13 @@ struct boss_archimonde : public BossAI
{ {
switch (player->getClass()) switch (player->getClass())
{ {
case CLASS_PALADIN: case CLASS_MAGE:
case CLASS_PRIEST: case CLASS_PRIEST:
case CLASS_WARLOCK: case CLASS_WARLOCK:
player->CastSpell(me, SPELL_SOUL_CHARGE_RED, true); player->CastSpell(me, SPELL_SOUL_CHARGE_RED, true);
break; break;
case CLASS_DEATH_KNIGHT: case CLASS_DEATH_KNIGHT:
case CLASS_MAGE: case CLASS_PALADIN:
case CLASS_ROGUE: case CLASS_ROGUE:
case CLASS_WARRIOR: case CLASS_WARRIOR:
player->CastSpell(me, SPELL_SOUL_CHARGE_YELLOW, true); player->CastSpell(me, SPELL_SOUL_CHARGE_YELLOW, true);