fix(Scripts/HyjalSummit): Correct Soul Charge color assignments. (#19345)
Init.
This commit is contained in:
@@ -338,13 +338,13 @@ struct boss_archimonde : public BossAI
|
|||||||
{
|
{
|
||||||
switch (player->getClass())
|
switch (player->getClass())
|
||||||
{
|
{
|
||||||
case CLASS_PALADIN:
|
case CLASS_MAGE:
|
||||||
case CLASS_PRIEST:
|
case CLASS_PRIEST:
|
||||||
case CLASS_WARLOCK:
|
case CLASS_WARLOCK:
|
||||||
player->CastSpell(me, SPELL_SOUL_CHARGE_RED, true);
|
player->CastSpell(me, SPELL_SOUL_CHARGE_RED, true);
|
||||||
break;
|
break;
|
||||||
case CLASS_DEATH_KNIGHT:
|
case CLASS_DEATH_KNIGHT:
|
||||||
case CLASS_MAGE:
|
case CLASS_PALADIN:
|
||||||
case CLASS_ROGUE:
|
case CLASS_ROGUE:
|
||||||
case CLASS_WARRIOR:
|
case CLASS_WARRIOR:
|
||||||
player->CastSpell(me, SPELL_SOUL_CHARGE_YELLOW, true);
|
player->CastSpell(me, SPELL_SOUL_CHARGE_YELLOW, true);
|
||||||
|
|||||||
Reference in New Issue
Block a user