fix(Core/SAI): Fix SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS not working with gameobject sources if the player is in group (#8234)
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@@ -682,7 +682,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
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if (Player* player = (*itr)->ToUnit()->GetCharmerOrOwnerPlayerOrPlayerItself())
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if (Player* player = (*itr)->ToUnit()->GetCharmerOrOwnerPlayerOrPlayerItself())
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{
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{
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player->GroupEventHappens(e.action.quest.quest, me);
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player->GroupEventHappens(e.action.quest.quest, GetBaseObject());
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS: Player %s credited quest %u",
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LOG_DEBUG("sql.sql", "SmartScript::ProcessAction:: SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS: Player %s credited quest %u",
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(*itr)->GetGUID().ToString().c_str(), e.action.quest.quest);
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(*itr)->GetGUID().ToString().c_str(), e.action.quest.quest);
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}
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}
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