fix(Core/Command): cfg check on item restore list (#9659)
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@@ -121,6 +121,13 @@ public:
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static bool HandleItemRestoreListCommand(ChatHandler* handler, PlayerIdentifier player)
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static bool HandleItemRestoreListCommand(ChatHandler* handler, PlayerIdentifier player)
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{
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{
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if (!HasItemDeletionConfig())
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{
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handler->SendSysMessage(LANG_COMMAND_DISABLED);
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handler->SetSentErrorMessage(true);
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return false;
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}
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_RECOVERY_ITEM_LIST);
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CharacterDatabasePreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_RECOVERY_ITEM_LIST);
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stmt->setUInt32(0, player.GetGUID().GetCounter());
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stmt->setUInt32(0, player.GetGUID().GetCounter());
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PreparedQueryResult disposedItems = CharacterDatabase.Query(stmt);
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PreparedQueryResult disposedItems = CharacterDatabase.Query(stmt);
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