feat(Core/Debug): GetDebugInfo implementation (#12705)
Cherry-pick: https://github.com/TrinityCore/TrinityCore/commit/9a924fb9d557434c5a2e4020c80db6e6bfe466ad Co-authored-by: jackpoz <giacomopoz@gmail.com> Co-authored-by: jackpoz <giacomopoz@gmail.com>
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@@ -606,6 +606,8 @@ public:
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Spell** m_selfContainer; // pointer to our spell container (if applicable)
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std::string GetDebugInfo() const;
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//Spell data
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SpellSchoolMask m_spellSchoolMask; // Spell school (can be overwrite for some spells (wand shoot for example)
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WeaponAttackType m_attackType; // For weapon based attack
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