refactor(Core/Misc): isEmpty to IsEmpty (#10011)
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@@ -115,12 +115,12 @@ public:
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/*bool NoWorldObjectInGrid() const
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{
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return i_objects.GetElements().isEmpty();
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return i_objects.GetElements().IsEmpty();
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}
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bool NoGridObjectInGrid() const
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{
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return i_container.GetElements().isEmpty();
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return i_container.GetElements().IsEmpty();
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}*/
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private:
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TypeMapContainer<GRID_OBJECT_TYPES> i_container;
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