fix(DB/Creature): Fix Flamestrike inhabit types (#21249)
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UPDATE `creature_template_movement` SET `Rooted`= 1, `Flight` = 1 WHERE `CreatureId` = 24666;
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@@ -101,12 +101,6 @@ struct boss_felblood_kaelthas : public BossAI
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});
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});
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}
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}
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void JustSummoned(Creature* summon) override
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{
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BossAI::JustSummoned(summon);
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summon->SetReactState(REACT_PASSIVE);
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}
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void GravityLapseSequence(bool firstTime)
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void GravityLapseSequence(bool firstTime)
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{
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{
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Talk(firstTime ? SAY_GRAVITY_LAPSE : SAY_RECAST_GRAVITY);
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Talk(firstTime ? SAY_GRAVITY_LAPSE : SAY_RECAST_GRAVITY);
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