chore(core): remove malformed whitespaces (#4244)
* from https://www.codefactor.io/repository/github/azerothcore/azerothcore-wotlk/issues?category=Style&groupId=838&lang=5&page=75
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@@ -77,7 +77,6 @@ typedef std::set<uint64> PlayerSet;
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class OPvPCapturePoint
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{
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public:
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OPvPCapturePoint(OutdoorPvP* pvp);
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virtual ~OPvPCapturePoint() {}
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@@ -129,7 +128,6 @@ public:
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float rotation0 = 0, float rotation1 = 0, float rotation2 = 0, float rotation3 = 0);
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protected:
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bool AddObject(uint32 type, uint32 entry, uint32 map, float x, float y, float z, float o,
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float rotation0, float rotation1, float rotation2, float rotation3);
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bool AddCreature(uint32 type, uint32 entry, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0);
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@@ -140,7 +138,6 @@ protected:
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bool DelCapturePoint();
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protected:
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// active players in the area of the objective, 0 - alliance, 1 - horde
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PlayerSet m_activePlayers[2];
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@@ -180,7 +177,6 @@ class OutdoorPvP : public ZoneScript
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friend class OutdoorPvPMgr;
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public:
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// ctor
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OutdoorPvP();
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@@ -237,7 +233,6 @@ public:
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void TeamApplyBuff(TeamId teamId, uint32 spellId, uint32 spellId2 = 0, Player* sameMapPlr = nullptr);
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protected:
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// the map of the objectives belonging to this outdoorpvp
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OPvPCapturePointMap m_capturePoints;
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