refactor(Core): sort #includes alphabetically (#4579)
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@@ -7,11 +7,11 @@
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#ifndef __BATTLEGROUNDMGR_H
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#define __BATTLEGROUNDMGR_H
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#include "Common.h"
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#include "DBCEnums.h"
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#include "Battleground.h"
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#include "BattlegroundQueue.h"
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#include "Common.h"
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#include "CreatureAIImpl.h"
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#include "DBCEnums.h"
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#include <unordered_map>
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typedef std::map<uint32, Battleground*> BattlegroundContainer;
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