fix(Scripts/Zul'Gurub): Don't allow players to enter while encounters are in progress (#10933)

This commit is contained in:
Skjalf
2022-03-14 19:02:57 -03:00
committed by GitHub
parent 3ac052151a
commit dccc2909cd
@@ -45,12 +45,6 @@ public:
LoadDoorData(doorData); LoadDoorData(doorData);
} }
bool IsEncounterInProgress() const override
{
// not active in Zul'Gurub
return false;
}
void OnCreatureCreate(Creature* creature) override void OnCreatureCreate(Creature* creature) override
{ {
switch (creature->GetEntry()) switch (creature->GetEntry())