refactor(Core): rename namespaces and macros to acore (#2454)
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@@ -13,8 +13,8 @@ public:
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static uint32 GetSavingCurrentValue() { return m_savingCurrentValue; } // modified only during single thread
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static uint32 GetSavingMaxValue() { return m_savingMaxValueAssigned; } // modified only during single thread
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static void IncreaseSavingCurrentValue(uint32 inc) { m_savingCurrentValue += inc; } // used and modified only during single thread
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static uint32 IncreaseSavingMaxValue(uint32 inc) { TRINITY_GUARD(ACE_Thread_Mutex, _savingLock); return (m_savingMaxValueAssigned += inc); }
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static void InsertToSavingSkipListIfNeeded(uint32 id) { if (id > m_savingCurrentValue) { TRINITY_GUARD(ACE_Thread_Mutex, _savingLock); m_savingSkipList.push_back(id); } }
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static uint32 IncreaseSavingMaxValue(uint32 inc) { ACORE_GUARD(ACE_Thread_Mutex, _savingLock); return (m_savingMaxValueAssigned += inc); }
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static void InsertToSavingSkipListIfNeeded(uint32 id) { if (id > m_savingCurrentValue) { ACORE_GUARD(ACE_Thread_Mutex, _savingLock); m_savingSkipList.push_back(id); } }
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protected:
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static uint32 m_savingCurrentValue;
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@@ -12,7 +12,7 @@ void WhoListCacheMgr::Update()
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m_whoOpcodeList.clear();
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m_whoOpcodeList.reserve(sWorld->GetPlayerCount()+1);
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TRINITY_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
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ACORE_READ_GUARD(HashMapHolder<Player>::LockType, *HashMapHolder<Player>::GetLock());
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HashMapHolder<Player>::MapType const& m = sObjectAccessor->GetPlayers();
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for (HashMapHolder<Player>::MapType::const_iterator itr = m.begin(); itr != m.end(); ++itr)
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{
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