refactor(Core): rename namespaces and macros to acore (#2454)

This commit is contained in:
Viste
2019-12-01 15:13:31 +03:00
committed by Francesco Borzì
parent e19e95e5d0
commit e22d78ecd6
278 changed files with 1292 additions and 1309 deletions
@@ -3,8 +3,8 @@
* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef TRINITY_SPELLAURADEFINES_H
#define TRINITY_SPELLAURADEFINES_H
#ifndef ACORE_SPELLAURADEFINES_H
#define ACORE_SPELLAURADEFINES_H
#define MAX_AURAS 64 // client support up to 255, but it will cause problems with group auras updating
@@ -2333,8 +2333,8 @@ void AuraEffect::HandleFeignDeath(AuraApplication const* aurApp, uint8 mode, boo
*/
UnitList targets;
Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(target, target, target->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(target, targets, u_check);
acore::AnyUnfriendlyUnitInObjectRangeCheck u_check(target, target, target->GetVisibilityRange()); // no VISIBILITY_COMPENSATION, distance is enough
acore::UnitListSearcher<acore::AnyUnfriendlyUnitInObjectRangeCheck> searcher(target, targets, u_check);
target->VisitNearbyObject(target->GetVisibilityRange(), searcher); // no VISIBILITY_COMPENSATION, distance is enough
for (UnitList::iterator iter = targets.begin(); iter != targets.end(); ++iter)
{
@@ -5061,8 +5061,8 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
return;
Player* player = NULL;
Trinity::AnyPlayerInObjectRangeCheck checker(target, 10.0f);
Trinity::PlayerSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(target, player, checker);
acore::AnyPlayerInObjectRangeCheck checker(target, 10.0f);
acore::PlayerSearcher<acore::AnyPlayerInObjectRangeCheck> searcher(target, player, checker);
target->VisitNearbyWorldObject(10.0f, searcher);
if( player && player->GetGUID() != target->GetGUID() )
@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef TRINITY_SPELLAURAEFFECTS_H
#define TRINITY_SPELLAURAEFFECTS_H
#ifndef ACORE_SPELLAURAEFFECTS_H
#define ACORE_SPELLAURAEFFECTS_H
class Unit;
class AuraEffect;
@@ -321,7 +321,7 @@ class AuraEffect
void HandleRaidProcFromChargeWithValueAuraProc(AuraApplication* aurApp, ProcEventInfo& eventInfo);
};
namespace Trinity
namespace acore
{
// Binary predicate for sorting the priority of absorption aura effects
class AbsorbAuraOrderPred
+12 -12
View File
@@ -2603,23 +2603,23 @@ void UnitAura::FillTargetMap(std::map<Unit*, uint8> & targets, Unit* caster)
case SPELL_EFFECT_APPLY_AREA_AURA_RAID:
{
targetList.push_back(GetUnitOwner());
Trinity::AnyGroupedUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius, GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_APPLY_AREA_AURA_RAID);
Trinity::UnitListSearcher<Trinity::AnyGroupedUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
acore::AnyGroupedUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius, GetSpellInfo()->Effects[effIndex].Effect == SPELL_EFFECT_APPLY_AREA_AURA_RAID);
acore::UnitListSearcher<acore::AnyGroupedUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
GetUnitOwner()->VisitNearbyObject(radius, searcher);
break;
}
case SPELL_EFFECT_APPLY_AREA_AURA_FRIEND:
{
targetList.push_back(GetUnitOwner());
Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius);
Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
acore::AnyFriendlyUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius);
acore::UnitListSearcher<acore::AnyFriendlyUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
GetUnitOwner()->VisitNearbyObject(radius, searcher);
break;
}
case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY:
{
Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius); // No GetCharmer in searcher
Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
acore::AnyAoETargetUnitInObjectRangeCheck u_check(GetUnitOwner(), GetUnitOwner(), radius); // No GetCharmer in searcher
acore::UnitListSearcher<acore::AnyAoETargetUnitInObjectRangeCheck> searcher(GetUnitOwner(), targetList, u_check);
GetUnitOwner()->VisitNearbyObject(radius, searcher);
break;
}
@@ -2678,22 +2678,22 @@ void DynObjAura::FillTargetMap(std::map<Unit*, uint8> & targets, Unit* /*caster*
if (GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DYNOBJ_ALLY
|| GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_UNIT_DEST_AREA_ALLY)
{
Trinity::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
acore::AnyFriendlyUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
acore::UnitListSearcher<acore::AnyFriendlyUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
GetDynobjOwner()->VisitNearbyObject(radius, searcher);
}
// pussywizard: TARGET_DEST_DYNOBJ_NONE is supposed to search for both friendly and unfriendly targets, so for any unit
// what about EffectImplicitTargetA?
else if (GetSpellInfo()->Effects[effIndex].TargetB.GetTarget() == TARGET_DEST_DYNOBJ_NONE)
{
Trinity::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
Trinity::UnitListSearcher<Trinity::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
acore::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
acore::UnitListSearcher<acore::AnyAttackableUnitExceptForOriginalCasterInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
GetDynobjOwner()->VisitNearbyObject(radius, searcher);
}
else
{
Trinity::AnyAoETargetUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
Trinity::UnitListSearcher<Trinity::AnyAoETargetUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
acore::AnyAoETargetUnitInObjectRangeCheck u_check(GetDynobjOwner(), dynObjOwnerCaster, radius);
acore::UnitListSearcher<acore::AnyAoETargetUnitInObjectRangeCheck> searcher(GetDynobjOwner(), targetList, u_check);
GetDynobjOwner()->VisitNearbyObject(radius, searcher);
}
+2 -2
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@@ -4,8 +4,8 @@
* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
*/
#ifndef TRINITY_SPELLAURAS_H
#define TRINITY_SPELLAURAS_H
#ifndef ACORE_SPELLAURAS_H
#define ACORE_SPELLAURAS_H
#include "SpellAuraDefines.h"
#include "SpellInfo.h"