fix(Core/PlayerQuest): Introduce flag QUEST_SPECIAL_FLAGS_NO_LOREMAST… (#19962)
* fix(Core/PlayerQuest): Introduce flag QUEST_SPECIAL_FLAGS_NO_LOREMASTER_COUNT - this allows flagging quests so that they will not count towards Loremaster achievement - update Corrupted Flower Quests in Felwood accordingly as a first use case * load Specialflags as uint32 from DB
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@@ -187,7 +187,7 @@ void Quest::LoadQuestTemplateAddon(Field* fields)
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RequiredMaxRepValue = fields[14].Get<int32>();
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StartItemCount = fields[15].Get<uint8>();
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RewardMailSenderEntry = fields[16].Get<uint32>();
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SpecialFlags = fields[17].Get<uint8>();
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SpecialFlags = fields[17].Get<uint32>();
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if ((SpecialFlags & QUEST_SPECIAL_FLAGS_AUTO_ACCEPT) && !sWorld->getBoolConfig(CONFIG_QUEST_IGNORE_AUTO_ACCEPT))
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{
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