refactor(Scripts/EasternKingdoms): remove unused imports (#19457)

This commit is contained in:
Francesco Borzì
2024-07-23 13:56:46 +02:00
committed by GitHub
parent e592fdd248
commit e8bd391505
21 changed files with 22 additions and 21 deletions
@@ -19,7 +19,6 @@
#include "GameObject.h" #include "GameObject.h"
#include "GameObjectAI.h" #include "GameObjectAI.h"
#include "GameObjectScript.h" #include "GameObjectScript.h"
#include "InstanceMapScript.h"
#include "InstanceScript.h" #include "InstanceScript.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "SpellScript.h" #include "SpellScript.h"
@@ -19,7 +19,6 @@
#include "GameObject.h" #include "GameObject.h"
#include "GameObjectAI.h" #include "GameObjectAI.h"
#include "GameObjectScript.h" #include "GameObjectScript.h"
#include "InstanceMapScript.h"
#include "InstanceScript.h" #include "InstanceScript.h"
#include "Map.h" #include "Map.h"
#include "Player.h" #include "Player.h"
@@ -16,7 +16,6 @@
*/ */
#include "CreatureScript.h" #include "CreatureScript.h"
#include "PassiveAI.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "SpellInfo.h" #include "SpellInfo.h"
#include "karazhan.h" #include "karazhan.h"
@@ -23,7 +23,6 @@
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
#include "ScriptedGossip.h" #include "ScriptedGossip.h"
#include "SpellAuraEffects.h" #include "SpellAuraEffects.h"
#include "SpellAuras.h"
#include "SpellScript.h" #include "SpellScript.h"
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"
/* ScriptData /* ScriptData
@@ -16,10 +16,12 @@
*/ */
#include "CreatureScript.h" #include "CreatureScript.h"
#include "Opcodes.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"
#include "magisters_terrace.h" #include "magisters_terrace.h"
#include "MapReference.h"
#include "Player.h"
#include "SpellScript.h"
enum Says enum Says
{ {
@@ -18,10 +18,7 @@
#ifndef DEF_MAGISTERS_TERRACE_H #ifndef DEF_MAGISTERS_TERRACE_H
#define DEF_MAGISTERS_TERRACE_H #define DEF_MAGISTERS_TERRACE_H
#include "CreatureAI.h"
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#include "Player.h"
#include "SpellScript.h"
#define DataHeader "MT" #define DataHeader "MT"
#define MTScriptName "instance_magisters_terrace" #define MTScriptName "instance_magisters_terrace"
@@ -20,6 +20,8 @@
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"
#include "TemporarySummon.h" #include "TemporarySummon.h"
#include "shadowfang_keep.h" #include "shadowfang_keep.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
enum Spells enum Spells
{ {
@@ -19,8 +19,6 @@
#define DEF_SHADOWFANG_H #define DEF_SHADOWFANG_H
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#define DataHeader "SK" #define DataHeader "SK"
#define ShadowfangKeepScriptName "instance_shadowfang_keep" #define ShadowfangKeepScriptName "instance_shadowfang_keep"
@@ -18,8 +18,6 @@
#ifndef DEF_STRATHOLME_H #ifndef DEF_STRATHOLME_H
#define DEF_STRATHOLME_H #define DEF_STRATHOLME_H
#include "SpellAuras.h"
#define DataHeader "STR" #define DataHeader "STR"
#define StratholmeScriptName "instance_stratholme" #define StratholmeScriptName "instance_stratholme"
@@ -17,7 +17,11 @@
#include "AreaTriggerScript.h" #include "AreaTriggerScript.h"
#include "CreatureScript.h" #include "CreatureScript.h"
#include "MapReference.h"
#include "PassiveAI.h"
#include "Player.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"
#include "WorldSession.h" #include "WorldSession.h"
#include "sunwell_plateau.h" #include "sunwell_plateau.h"
@@ -17,8 +17,10 @@
#include "AreaTriggerScript.h" #include "AreaTriggerScript.h"
#include "CreatureScript.h" #include "CreatureScript.h"
#include "Player.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "SpellInfo.h" #include "SpellInfo.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"
#include "sunwell_plateau.h" #include "sunwell_plateau.h"
@@ -19,7 +19,9 @@
#include "CellImpl.h" #include "CellImpl.h"
#include "CreatureScript.h" #include "CreatureScript.h"
#include "GridNotifiers.h" #include "GridNotifiers.h"
#include "PassiveAI.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"
#include "sunwell_plateau.h" #include "sunwell_plateau.h"
@@ -18,6 +18,8 @@
#include "CreatureScript.h" #include "CreatureScript.h"
#include "Player.h" #include "Player.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"
#include "WorldSession.h" #include "WorldSession.h"
#include "sunwell_plateau.h" #include "sunwell_plateau.h"
@@ -18,7 +18,10 @@
#include "CreatureScript.h" #include "CreatureScript.h"
#include "CreatureTextMgr.h" #include "CreatureTextMgr.h"
#include "MoveSplineInit.h" #include "MoveSplineInit.h"
#include "PassiveAI.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"
#include "sunwell_plateau.h" #include "sunwell_plateau.h"
@@ -16,9 +16,11 @@
*/ */
#include "CreatureScript.h" #include "CreatureScript.h"
#include "PassiveAI.h"
#include "Player.h" #include "Player.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "SpellInfo.h" #include "SpellAuraEffects.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"
#include "sunwell_plateau.h" #include "sunwell_plateau.h"
@@ -18,6 +18,7 @@
#include "InstanceMapScript.h" #include "InstanceMapScript.h"
#include "InstanceScript.h" #include "InstanceScript.h"
#include "Player.h" #include "Player.h"
#include "SpellScript.h"
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"
#include "sunwell_plateau.h" #include "sunwell_plateau.h"
@@ -19,10 +19,6 @@
#define SUNWELL_PLATEAU_H #define SUNWELL_PLATEAU_H
#include "CreatureAIImpl.h" #include "CreatureAIImpl.h"
#include "PassiveAI.h"
#include "Player.h"
#include "SpellAuraEffects.h"
#include "SpellScript.h"
#define DataHeader "SWP" #define DataHeader "SWP"
@@ -25,7 +25,6 @@ SQLUpdate:
EndScriptData */ EndScriptData */
#include "Cell.h" #include "Cell.h"
#include "CellImpl.h"
#include "CreatureScript.h" #include "CreatureScript.h"
#include "GridNotifiers.h" #include "GridNotifiers.h"
#include "GridNotifiersImpl.h" #include "GridNotifiersImpl.h"
@@ -17,7 +17,6 @@
#include "CreatureScript.h" #include "CreatureScript.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "Spell.h"
#include "zulgurub.h" #include "zulgurub.h"
/* /*
@@ -34,7 +34,6 @@ EndContentData */
#include "Player.h" #include "Player.h"
#include "ScriptedCreature.h" #include "ScriptedCreature.h"
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
#include "ScriptedGossip.h"
/*###### /*######
## npc_lord_gregor_lescovar ## npc_lord_gregor_lescovar
@@ -35,7 +35,6 @@ EndContentData */
#include "ScriptedEscortAI.h" #include "ScriptedEscortAI.h"
#include "ScriptedGossip.h" #include "ScriptedGossip.h"
#include "SpellAuraEffects.h" #include "SpellAuraEffects.h"
#include "SpellAuras.h"
#include "SpellScript.h" #include "SpellScript.h"
#include "SpellScriptLoader.h" #include "SpellScriptLoader.h"