feat(Core/Scripting): move all script objects to separated files (#17860)

* feat(Core/Scripts): move all script objects to separated files

* Apply 5bfeabde81

* try gcc build

* again
This commit is contained in:
Winfidonarleyan
2023-12-03 03:13:20 +07:00
committed by GitHub
parent fe9bda1bc4
commit eb1ecc38a5
717 changed files with 5832 additions and 3579 deletions
@@ -20,6 +20,7 @@
#include "Group.h"
#include "Pet.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "SpellAuraEffects.h"
// KillRewarder incapsulates logic of rewarding player upon kill with:
@@ -17,6 +17,7 @@
#include "CreatureAI.h"
#include "DisableMgr.h"
#include "GameEventMgr.h"
#include "GameObjectAI.h"
#include "GameTime.h"
#include "GitRevision.h"
@@ -15,6 +15,7 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "AchievementMgr.h"
#include "BattlefieldMgr.h"
#include "CellImpl.h"
#include "Channel.h"
@@ -35,6 +36,7 @@
#include "SpellMgr.h"
#include "UpdateFieldFlags.h"
#include "Vehicle.h"
#include "Weather.h"
#include "WeatherMgr.h"
#include "WorldStatePackets.h"