feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
This commit is contained in:
@@ -15,20 +15,17 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptedFollowerAI.h"
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#include "ScriptedGossip.h"
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#include "SpellAuras.h"
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#include "SpellInfo.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "Unit.h"
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#include "World.h"
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#include "karazhan.h"
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#include <array>
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enum EchoOfMedivhGossipOptions
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@@ -2090,3 +2087,4 @@ void AddSC_boss_chess_event()
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RegisterSpellScript(spell_control_piece);
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}
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@@ -15,7 +15,7 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "CreatureScript.h"
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#include "ScriptedCreature.h"
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#include "karazhan.h"
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@@ -15,7 +15,7 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "CreatureScript.h"
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#include "ScriptedCreature.h"
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#include "karazhan.h"
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@@ -15,10 +15,11 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "CreatureScript.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "Unit.h"
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#include "karazhan.h"
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@@ -415,3 +416,4 @@ void AddSC_boss_attumen()
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RegisterKarazhanCreatureAI(boss_attumen);
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RegisterSpellScript(spell_midnight_fixate);
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}
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@@ -15,9 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "CreatureScript.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "karazhan.h"
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enum Yells
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@@ -282,3 +283,4 @@ void AddSC_boss_moroes()
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RegisterKarazhanCreatureAI(boss_moroes);
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RegisterSpellScript(spell_moroes_vanish);
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}
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@@ -15,11 +15,12 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "karazhan.h"
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enum Emotes
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@@ -336,3 +337,4 @@ void AddSC_boss_netherspite()
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RegisterKarazhanCreatureAI(boss_netherspite);
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RegisterSpellScript(spell_nether_portal_perseverence);
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}
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@@ -15,8 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "GameObjectScript.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "TaskScheduler.h"
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#include "karazhan.h"
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@@ -15,10 +15,11 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "CreatureScript.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "karazhan.h"
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enum PrinceSay
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@@ -396,3 +397,4 @@ void AddSC_boss_malchezaar()
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RegisterKarazhanCreatureAI(npc_netherspite_infernal);
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RegisterSpellScript(spell_malchezaar_enfeeble);
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}
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@@ -15,7 +15,7 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "CreatureScript.h"
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#include "ScriptedCreature.h"
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#include "karazhan.h"
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@@ -15,13 +15,15 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AreaTriggerScript.h"
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#include "CreatureScript.h"
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#include "GameObject.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuras.h"
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#include "SpellInfo.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "TaskScheduler.h"
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#include "karazhan.h"
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@@ -474,3 +476,4 @@ void AddSC_boss_shade_of_aran()
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RegisterSpellScript(spell_flamewreath_aura);
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new at_karazhan_atiesh_aran();
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}
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@@ -15,8 +15,8 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "PassiveAI.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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#include "karazhan.h"
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@@ -22,8 +22,8 @@ SDComment: Oz, Hood, and RAJ event implemented. RAJ event requires more testing.
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SDCategory: Karazhan
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EndScriptData */
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "SpellInfo.h"
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@@ -17,12 +17,13 @@
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#include "Creature.h"
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#include "GameObject.h"
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#include "InstanceMapScript.h"
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#include "InstanceScript.h"
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#include "Map.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "karazhan.h"
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const Position OptionalSpawn[] =
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@@ -626,3 +627,4 @@ void AddSC_instance_karazhan()
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new spell_karazhan_overload();
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new spell_karazhan_blink();
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}
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@@ -15,6 +15,17 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "AreaTriggerScript.h"
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#include "CreatureScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptedGossip.h"
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#include "SpellAuraEffects.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "karazhan.h"
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/* ScriptData
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SDName: Karazhan
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SD%Complete: 100
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@@ -28,16 +39,6 @@ npc_berthold
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npc_image_of_medivh
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EndContentData */
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#include "karazhan.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptedGossip.h"
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#include "SpellAuraEffects.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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enum Spells
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{
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// Barnes
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