feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
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@@ -15,9 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "Opcodes.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScriptLoader.h"
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#include "magisters_terrace.h"
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enum Says
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@@ -310,3 +311,4 @@ void AddSC_boss_felblood_kaelthas()
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RegisterMagistersTerraceCreatureAI(boss_felblood_kaelthas);
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RegisterSpellScript(spell_mt_phoenix_burn);
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}
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@@ -15,7 +15,7 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "CreatureScript.h"
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#include "ScriptedCreature.h"
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#include "magisters_terrace.h"
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@@ -15,7 +15,7 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "CreatureScript.h"
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#include "ScriptedCreature.h"
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#include "magisters_terrace.h"
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@@ -15,7 +15,7 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "CreatureScript.h"
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#include "ScriptedCreature.h"
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#include "magisters_terrace.h"
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@@ -15,8 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "InstanceMapScript.h"
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#include "InstanceScript.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "magisters_terrace.h"
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