feat(Core/Scripting): move all script objects to separated files (#17860)
* feat(Core/Scripts): move all script objects to separated files
* Apply 5bfeabde81
* try gcc build
* again
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "Map.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "scholomance.h"
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@@ -15,10 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "GameObjectAI.h"
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#include "MoveSplineInit.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "scholomance.h"
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@@ -15,9 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "CreatureScript.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "TaskScheduler.h"
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#include "scholomance.h"
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@@ -212,3 +213,4 @@ void AddSC_boss_kormok()
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RegisterSpellScript(spell_kormok_summon_bone_mages);
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RegisterSpellScript(spell_kormok_summon_bone_minions);
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}
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@@ -15,13 +15,15 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "CreatureScript.h"
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#include "GameObjectAI.h"
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#include "InstanceMapScript.h"
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#include "InstanceScript.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuras.h"
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#include "SpellScript.h"
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#include "SpellScriptLoader.h"
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#include "scholomance.h"
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Position KirtonosSpawn = Position(315.028, 70.5385, 102.15, 0.385971);
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@@ -462,3 +464,4 @@ void AddSC_instance_scholomance()
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new spell_scholomance_boon_of_life();
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new npc_scholomance_occultist();
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}
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