Fixed behaviour of unrelenting assault warrior arms debuff
This commit is contained in:
@@ -592,7 +592,7 @@ class spell_warr_overpower : public SpellScriptLoader
|
|||||||
|
|
||||||
if (Player* target = GetHitPlayer())
|
if (Player* target = GetHitPlayer())
|
||||||
if (target->HasUnitState(UNIT_STATE_CASTING))
|
if (target->HasUnitState(UNIT_STATE_CASTING))
|
||||||
target->CastSpell(target, spellId, true);
|
target->CastSpell(target, spellId, true, 0, 0, GetCaster()->GetGUID());
|
||||||
}
|
}
|
||||||
|
|
||||||
void Register()
|
void Register()
|
||||||
|
|||||||
Reference in New Issue
Block a user