chore(Core/Texts): Rename parameter for creature texts (#10317)
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@@ -94,21 +94,21 @@ public:
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void LoadCreatureTextLocales();
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CreatureTextMap const& GetTextMap() const { return mTextMap; }
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void SendSound(Creature* source, uint32 sound, ChatMsg msgType, WorldObject const* whisperTarget, CreatureTextRange range, TeamId teamId, bool gmOnly);
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void SendSound(Creature* source, uint32 sound, ChatMsg msgType, WorldObject const* target, CreatureTextRange range, TeamId teamId, bool gmOnly);
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void SendEmote(Unit* source, uint32 emote);
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//if sent, returns the 'duration' of the text else 0 if error
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uint32 SendChat(Creature* source, uint8 textGroup, WorldObject const* whisperTarget = nullptr, ChatMsg msgType = CHAT_MSG_ADDON, Language language = LANG_ADDON, CreatureTextRange range = TEXT_RANGE_NORMAL, uint32 sound = 0, TeamId teamId = TEAM_NEUTRAL, bool gmOnly = false, Player* srcPlr = nullptr);
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uint32 SendChat(Creature* source, uint8 textGroup, WorldObject const* target = nullptr, ChatMsg msgType = CHAT_MSG_ADDON, Language language = LANG_ADDON, CreatureTextRange range = TEXT_RANGE_NORMAL, uint32 sound = 0, TeamId teamId = TEAM_NEUTRAL, bool gmOnly = false, Player* srcPlr = nullptr);
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bool TextExist(uint32 sourceEntry, uint8 textGroup);
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std::string GetLocalizedChatString(uint32 entry, uint8 gender, uint8 textGroup, uint32 id, LocaleConstant locale) const;
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template<class Builder> void SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, WorldObject const* whisperTarget = nullptr, CreatureTextRange range = TEXT_RANGE_NORMAL, TeamId teamId = TEAM_NEUTRAL, bool gmOnly = false) const;
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template<class Builder> void SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, WorldObject const* target = nullptr, CreatureTextRange range = TEXT_RANGE_NORMAL, TeamId teamId = TEAM_NEUTRAL, bool gmOnly = false) const;
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private:
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CreatureTextRepeatIds GetRepeatGroup(Creature* source, uint8 textGroup);
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void SetRepeatId(Creature* source, uint8 textGroup, uint8 id);
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void SendNonChatPacket(WorldObject* source, WorldPacket* data, ChatMsg msgType, WorldObject const* whisperTarget, CreatureTextRange range, TeamId teamId, bool gmOnly) const;
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void SendNonChatPacket(WorldObject* source, WorldPacket* data, ChatMsg msgType, WorldObject const* target, CreatureTextRange range, TeamId teamId, bool gmOnly) const;
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float GetRangeForChatType(ChatMsg msgType) const;
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CreatureTextMap mTextMap;
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@@ -177,7 +177,7 @@ private:
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};
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template<class Builder>
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void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, WorldObject const* whisperTarget /*= nullptr*/, CreatureTextRange range /*= TEXT_RANGE_NORMAL*/, TeamId teamId /*= TEAM_NEUTRAL*/, bool gmOnly /*= false*/) const
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void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder, ChatMsg msgType, WorldObject const* target /*= nullptr*/, CreatureTextRange range /*= TEXT_RANGE_NORMAL*/, TeamId teamId /*= TEAM_NEUTRAL*/, bool gmOnly /*= false*/) const
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{
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if (!source)
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return;
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@@ -191,10 +191,10 @@ void CreatureTextMgr::SendChatPacket(WorldObject* source, Builder const& builder
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{
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if (range == TEXT_RANGE_NORMAL) //ignores team and gmOnly
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{
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if (!whisperTarget || whisperTarget->GetTypeId() != TYPEID_PLAYER)
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if (!target || target->GetTypeId() != TYPEID_PLAYER)
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return;
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localizer(const_cast<Player*>(whisperTarget->ToPlayer()));
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localizer(const_cast<Player*>(target->ToPlayer()));
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return;
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}
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break;
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