feat(Core/Player): Implement ACCOUNT_FLAG_TRIAL (#26064)

Co-authored-by: Ludwig <sudlud@users.noreply.github.com>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Kitzunu
2026-06-16 16:08:01 +02:00
committed by GitHub
parent 1e39a1bc1f
commit edf34ed6d9
14 changed files with 281 additions and 7 deletions
+40 -2
View File
@@ -89,6 +89,12 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
if (!sScriptMgr->OnPlayerCanGroupInvite(invitingPlayer, membername))
return;
if (sWorld->getBoolConfig(CONFIG_TRIAL_RESTRICTION_PARTY) && IsTrialAccount())
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_INVITE_RESTRICTED);
return;
}
if (invitingPlayer->IsSpectator() || invitedPlayer->IsSpectator())
{
SendPartyResult(PARTY_OP_INVITE, membername, ERR_INVITE_RESTRICTED);
@@ -244,6 +250,40 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
if (!sScriptMgr->OnPlayerCanGroupAccept(GetPlayer(), group))
return;
Player* leader = ObjectAccessor::FindConnectedPlayer(group->GetLeaderGUID());
// Trial accounts cannot join a group whose existing members are above the trial level cap.
if (sWorld->getBoolConfig(CONFIG_TRIAL_RESTRICTION_PARTY) && IsTrialAccount())
{
if (uint32 trialLevelCap = sWorld->getIntConfig(CONFIG_TRIAL_LEVEL_CAP))
{
uint8 leaderLevel = leader ? leader->GetLevel() : sCharacterCache->GetCharacterLevelByGuid(group->GetLeaderGUID());
if (leaderLevel > trialLevelCap)
{
SendPartyResult(PARTY_OP_INVITE, "", ERR_INVITE_RESTRICTED);
return;
}
for (auto const& slot : group->GetMemberSlots())
{
if (slot.guid == GetPlayer()->GetGUID())
continue;
uint8 memberLevel = 0;
if (Player* member = ObjectAccessor::FindConnectedPlayer(slot.guid))
memberLevel = member->GetLevel();
else
memberLevel = sCharacterCache->GetCharacterLevelByGuid(slot.guid);
if (memberLevel > trialLevelCap)
{
SendPartyResult(PARTY_OP_INVITE, "", ERR_INVITE_RESTRICTED);
return;
}
}
}
}
if (group->GetLeaderGUID() == GetPlayer()->GetGUID())
{
LOG_ERROR("network.opcode", "HandleGroupAcceptOpcode: player {} ({}) tried to accept an invite to his own group",
@@ -258,8 +298,6 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
return;
}
Player* leader = ObjectAccessor::FindConnectedPlayer(group->GetLeaderGUID());
// Forming a new group, create it
if (!group->IsCreated())
{