fix(Core/Grids): Grid improvements (#20955)

This commit is contained in:
Takenbacon
2025-02-14 13:11:27 -08:00
committed by GitHub
parent 10183efd51
commit ee69a569c4
67 changed files with 1955 additions and 2026 deletions
@@ -172,7 +172,6 @@ struct boss_nightbane : public BossAI
{
if (action == ACTION_START_INTRO)
{
me->GetMap()->LoadGrid(-11260.0f, -1771.0f); // load grid at far end of intro path
me->GetMap()->SetVisibilityRange(DEFAULT_VISIBILITY_INSTANCE + 100.0f); // see nightbane
me->AddUnitState(UNIT_STATE_IGNORE_PATHFINDING);
_phase = PHASE_INTRO;