fix(Core/Grids): Grid improvements (#20955)
This commit is contained in:
@@ -89,7 +89,7 @@ void UpdateCreatureHalaa(ObjectGuid::LowType spawnId, Map* map, float x, float y
|
||||
sObjectMgr->AddCreatureToGrid(spawnId, &data);
|
||||
|
||||
// Spawn if necessary (loaded grids only)
|
||||
if (!map->Instanceable() && !map->IsRemovalGrid(x, y))
|
||||
if (!map->Instanceable() && !map->IsGridCreated(x, y))
|
||||
{
|
||||
Creature* creature = new Creature();
|
||||
if (!creature->LoadCreatureFromDB(spawnId, map, true, true))
|
||||
|
||||
Reference in New Issue
Block a user