Directory Structure [step 1]: moving files

working on #672

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Yehonal
2017-10-12 20:00:52 +02:00
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/**
@file EqualsTrait.h
@maintainer Morgan McGuire, http://graphics.cs.williams.edu
@created 2008-10-01
@edited 2008-10-01
Copyright 2000-2009, Morgan McGuire.
All rights reserved.
*/
#ifndef G3D_EQUALSTRAIT_H
#define G3D_EQUALSTRAIT_H
#include "G3D/platform.h"
/** Default implementation of EqualsTrait.
@see G3D::Table for specialization requirements.
*/
template<typename Key> struct EqualsTrait {
static bool equals(const Key& a, const Key& b) {
return a == b;
}
};
#endif