fix(Scripts/AhnQiraj): Anubisath Sentinel and Anubisath Guardian shou… (#12656)
fix(Scripts/AhnQiraj): Anubisath Sentinel and Anubisath Guardian should spawn Small Obsidian Chunk on death. Fixes #12474
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@@ -42,6 +42,7 @@ enum Spells
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SPELL_STRENGHT_OF_OSSIRIAN = 25176,
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SPELL_STRENGHT_OF_OSSIRIAN = 25176,
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SPELL_SAND_STORM = 25160,
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SPELL_SAND_STORM = 25160,
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SPELL_SUMMON_CRYSTAL = 25192,
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SPELL_SUMMON_CRYSTAL = 25192,
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SPELL_SUMMON_SMALL_OBSIDIAN_CHUNK = 27627, // Server-side
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// Crystal
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// Crystal
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SPELL_FIRE_WEAKNESS = 25177,
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SPELL_FIRE_WEAKNESS = 25177,
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@@ -347,6 +348,11 @@ struct npc_anubisath_guardian : public ScriptedAI
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}
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}
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}
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}
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void JustDied(Unit* /*killer*/) override
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{
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DoCastSelf(SPELL_SUMMON_SMALL_OBSIDIAN_CHUNK, true);
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}
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void UpdateAI(uint32 diff) override
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void UpdateAI(uint32 diff) override
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{
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{
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if (!UpdateVictim())
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if (!UpdateVictim())
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@@ -52,7 +52,9 @@ enum Spells
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SPELL_MSTRIKE = 24573,
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SPELL_MSTRIKE = 24573,
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SPELL_STORM_BUFF = 2148,
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SPELL_STORM_BUFF = 2148,
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SPELL_STORM = 26546
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SPELL_STORM = 26546,
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SPELL_SUMMON_SMALL_OBSIDIAN_CHUNK = 27627 // Server-side
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};
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};
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class npc_anubisath_sentinel : public CreatureScript
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class npc_anubisath_sentinel : public CreatureScript
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@@ -273,6 +275,8 @@ public:
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sent->ModifyHealth(int32(sent->CountPctFromMaxHealth(50)));
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sent->ModifyHealth(int32(sent->CountPctFromMaxHealth(50)));
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CAST_AI(aqsentinelAI, sent->AI())->GainSentinelAbility(ability);
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CAST_AI(aqsentinelAI, sent->AI())->GainSentinelAbility(ability);
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}
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}
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DoCastSelf(SPELL_SUMMON_SMALL_OBSIDIAN_CHUNK, true);
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}
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}
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};
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};
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};
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};
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