fix(Scripts/SunwellPlateau): Ensure proper reset for Kil'jaeden encounter (#22024)
Kil'jaeden will now properly reset
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@@ -525,6 +525,7 @@ struct boss_kiljaeden : public BossAI
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void JustSummoned(Creature* summon) override
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void JustSummoned(Creature* summon) override
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{
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{
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BossAI::JustSummoned(summon);
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if (summon->GetEntry() == NPC_ARMAGEDDON_TARGET)
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if (summon->GetEntry() == NPC_ARMAGEDDON_TARGET)
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{
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{
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summon->SetCanFly(true);
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summon->SetCanFly(true);
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