feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
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@@ -57,14 +57,13 @@ public:
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{
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npc_kernobeeAI(Creature* creature) : PassiveAI(creature)
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{
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playerGUID = 0;
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checkTimer = 0;
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}
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uint32 checkTimer;
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uint64 playerGUID;
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ObjectGuid playerGUID;
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void SetGUID(uint64 guid, int32) override
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void SetGUID(ObjectGuid guid, int32) override
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{
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playerGUID = guid;
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}
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