fix(Scripts/MoltenCore): Majordomo's spawn line should be said instantly (#9515)
This commit is contained in:
+1
-17
@@ -128,7 +128,7 @@ public:
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struct boss_majordomoAI : public BossAI
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struct boss_majordomoAI : public BossAI
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{
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{
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boss_majordomoAI(Creature* creature) : BossAI(creature, DATA_MAJORDOMO_EXECUTUS), spawnInTextTimer(0) {}
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boss_majordomoAI(Creature* creature) : BossAI(creature, DATA_MAJORDOMO_EXECUTUS) {}
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void JustDied(Unit* /*killer*/) override
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void JustDied(Unit* /*killer*/) override
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{
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{
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@@ -166,8 +166,6 @@ public:
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}
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}
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}
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}
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}
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}
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spawnInTextTimer = 10000;
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}
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}
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else
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else
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{
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{
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@@ -218,7 +216,6 @@ public:
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_EnterCombat();
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_EnterCombat();
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DoCastAOE(SPELL_SEPARATION_ANXIETY);
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DoCastAOE(SPELL_SEPARATION_ANXIETY);
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spawnInTextTimer = 0;
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Talk(SAY_AGGRO);
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Talk(SAY_AGGRO);
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DoCastSelf(SPELL_AEGIS_OF_RAGNAROS, true);
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DoCastSelf(SPELL_AEGIS_OF_RAGNAROS, true);
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@@ -290,18 +287,6 @@ public:
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void UpdateAI(uint32 diff) override
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void UpdateAI(uint32 diff) override
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{
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{
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if (spawnInTextTimer)
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{
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if (spawnInTextTimer <= diff)
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{
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spawnInTextTimer = 0;
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Talk(SAY_SPAWN);
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}
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else
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{
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spawnInTextTimer -= diff;
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}
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}
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switch (events.GetPhaseMask())
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switch (events.GetPhaseMask())
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{
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{
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@@ -510,7 +495,6 @@ public:
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private:
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private:
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GuidSet static_minionsGUIDS; // contained data should be changed on encounter completion
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GuidSet static_minionsGUIDS; // contained data should be changed on encounter completion
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GuidSet aliveMinionsGUIDS; // used for calculations
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GuidSet aliveMinionsGUIDS; // used for calculations
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uint32 spawnInTextTimer;
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};
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};
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bool OnGossipHello(Player* player, Creature* creature) override
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bool OnGossipHello(Player* player, Creature* creature) override
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+13
-1
@@ -52,6 +52,8 @@ MCBossObject const linkedBossObjData[MAX_MC_LINKED_BOSS_OBJ]=
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{ DATA_SULFURON, GO_RUNE_KORO, GO_CIRCLE_SULFURON },
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{ DATA_SULFURON, GO_RUNE_KORO, GO_CIRCLE_SULFURON },
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};
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};
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constexpr uint8 SAY_SPAWN = 1;
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class instance_molten_core : public InstanceMapScript
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class instance_molten_core : public InstanceMapScript
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{
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{
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public:
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public:
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@@ -349,7 +351,17 @@ public:
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return;
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return;
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}
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}
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instance->SummonCreature(NPC_MAJORDOMO_EXECUTUS, GetBossState(DATA_MAJORDOMO_EXECUTUS) != DONE ? MajordomoSummonPos : MajordomoRagnaros);
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if (GetBossState(DATA_MAJORDOMO_EXECUTUS) != DONE)
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{
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if (Creature* creature = instance->SummonCreature(NPC_MAJORDOMO_EXECUTUS, MajordomoSummonPos))
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{
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creature->AI()->Talk(SAY_SPAWN);
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}
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}
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else
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{
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instance->SummonCreature(NPC_MAJORDOMO_EXECUTUS, MajordomoRagnaros);
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}
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}
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}
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bool CheckMajordomoExecutus() const
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bool CheckMajordomoExecutus() const
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