feat(Core/Maps): port spawn system/dynamic spawns from TrinityCore (#25206)
Co-authored-by: r00ty-tc <r00ty-tc@users.noreply.github.com> Co-authored-by: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -4754,6 +4754,27 @@ Respawn.DynamicRateGameObject = 1
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Respawn.DynamicMinimumGameObject = 10
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#
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# Respawn.DynamicEscortNPC
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# Description: Enable dynamic respawn behavior for escort quest NPCs.
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# When enabled, escort NPCs in spawn groups flagged as ESCORTQUESTNPC
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# will use special respawn handling.
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# Default: 0 - (Disabled)
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#
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Respawn.DynamicEscortNPC = 0
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#
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# Respawn.ForceCompatibilityMode
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# Description: Force all spawns to use legacy (compatibility mode) respawn behavior,
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# regardless of their spawn group flags. When enabled, creatures and
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# gameobjects respawn in-place as they always have in AzerothCore.
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# Set to 1 to force legacy behavior for all spawns.
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# Default: 0 - (Disabled, spawn groups control respawn mode)
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#
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Respawn.ForceCompatibilityMode = 0
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#
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###################################################################################################
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