Merge branch 'azerothcore:master' into Playerbot
This commit is contained in:
@@ -177,6 +177,8 @@ public:
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/// == Fields =======================================
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virtual void PassengerBoarded(Unit* /*passenger*/, int8 /*seatId*/, bool /*apply*/) {}
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virtual bool BeforeSpellClick(Unit* /*clicker*/) { return true; }
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virtual void OnSpellClick(Unit* /*clicker*/, bool& /*result*/) { }
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virtual bool CanSeeAlways(WorldObject const* /*obj*/) { return false; }
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@@ -179,12 +179,6 @@ void SmartAI::GenerateWayPointArray(Movement::PointsArray* points)
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void SmartAI::StartPath(bool run, uint32 path, bool repeat, Unit* invoker)
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{
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if (me->IsInCombat())// no wp movement in combat
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{
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LOG_ERROR("scripts.ai.sai", "SmartAI::StartPath: Creature entry {} wanted to start waypoint movement while in combat, ignoring.", me->GetEntry());
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return;
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}
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if (HasEscortState(SMART_ESCORT_ESCORTING))
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StopPath();
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@@ -4400,6 +4400,7 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
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{
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if (e.event.quest.quest && var0 != e.event.quest.quest)
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return;
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RecalcTimer(e, e.event.quest.cooldownMin, e.event.quest.cooldownMax);
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ProcessAction(e, unit, var0);
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break;
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}
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@@ -1009,7 +1009,14 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
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case SMART_EVENT_ACCEPTED_QUEST:
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case SMART_EVENT_REWARD_QUEST:
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if (e.event.quest.quest && !IsQuestValid(e, e.event.quest.quest))
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{
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return false;
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}
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if (!IsMinMaxValid(e, e.event.quest.cooldownMin, e.event.quest.cooldownMax))
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{
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return false;
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}
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break;
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case SMART_EVENT_RECEIVE_EMOTE:
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{
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@@ -123,8 +123,8 @@ enum SMART_EVENT
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SMART_EVENT_FRIENDLY_MISSING_BUFF = 16, // SpellId, Radius, RepeatMin, RepeatMax
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SMART_EVENT_SUMMONED_UNIT = 17, // CreatureId(0 all), CooldownMin, CooldownMax
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SMART_EVENT_TARGET_MANA_PCT = 18, // ManaMin%, ManaMax%, RepeatMin, RepeatMax
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SMART_EVENT_ACCEPTED_QUEST = 19, // QuestID(0any)
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SMART_EVENT_REWARD_QUEST = 20, // QuestID(0any)
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SMART_EVENT_ACCEPTED_QUEST = 19, // QuestID (0 = any), CooldownMin, CooldownMax
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SMART_EVENT_REWARD_QUEST = 20, // QuestID (0 = any), CooldownMin, CooldownMax
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SMART_EVENT_REACHED_HOME = 21, // NONE
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SMART_EVENT_RECEIVE_EMOTE = 22, // EmoteId, CooldownMin, CooldownMax, condition, val1, val2, val3
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SMART_EVENT_HAS_AURA = 23, // Param1 = SpellID, Param2 = Stack amount, Param3/4 RepeatMin, RepeatMax
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@@ -293,6 +293,8 @@ struct SmartEvent
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struct
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{
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uint32 quest;
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uint32 cooldownMin;
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uint32 cooldownMax;
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} quest;
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struct
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@@ -476,9 +476,19 @@ void BattlefieldWG::OnBattleEnd(bool endByTimer)
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m_PlayersInWar[TEAM_HORDE].clear();
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|
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if (!endByTimer) // win alli/horde
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{
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uint32 const worldStateId = GetDefenderTeam() == TEAM_ALLIANCE ? WORLDSTATE_ALLIANCE_KEEP_CAPTURED : WORLDSTATE_HORDE_KEEP_CAPTURED;
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sWorld->setWorldState(worldStateId, sWorld->getWorldState(worldStateId) + 1);
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SendWarning((GetDefenderTeam() == TEAM_ALLIANCE) ? BATTLEFIELD_WG_TEXT_WIN_KEEP : (BATTLEFIELD_WG_TEXT_WIN_KEEP + 2));
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}
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else // defend alli/horde
|
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{
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uint32 const worldStateId = GetDefenderTeam() == TEAM_ALLIANCE ? WORLDSTATE_ALLIANCE_KEEP_DEFENDED : WORLDSTATE_HORDE_KEEP_DEFENDED;
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sWorld->setWorldState(worldStateId, sWorld->getWorldState(worldStateId) + 1);
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||||
|
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SendWarning((GetDefenderTeam() == TEAM_ALLIANCE) ? BATTLEFIELD_WG_TEXT_DEFEND_KEEP : (BATTLEFIELD_WG_TEXT_DEFEND_KEEP + 2));
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||||
}
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||||
}
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||||
// *******************************************************
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@@ -898,6 +908,11 @@ void BattlefieldWG::FillInitialWorldStates(WorldPacket& data)
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data << uint32(BATTLEFIELD_WG_WORLD_STATE_VEHICLE_A) << uint32(GetData(BATTLEFIELD_WG_DATA_VEHICLE_A));
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data << uint32(BATTLEFIELD_WG_WORLD_STATE_MAX_VEHICLE_A) << GetData(BATTLEFIELD_WG_DATA_MAX_VEHICLE_A);
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||||
|
||||
data << uint32(WORLDSTATE_HORDE_KEEP_CAPTURED) << uint32(sWorld->getWorldState(WORLDSTATE_HORDE_KEEP_CAPTURED));
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data << uint32(WORLDSTATE_HORDE_KEEP_DEFENDED) << uint32(sWorld->getWorldState(WORLDSTATE_HORDE_KEEP_DEFENDED));
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data << uint32(WORLDSTATE_ALLIANCE_KEEP_CAPTURED) << uint32(sWorld->getWorldState(WORLDSTATE_ALLIANCE_KEEP_CAPTURED));
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data << uint32(WORLDSTATE_ALLIANCE_KEEP_DEFENDED) << uint32(sWorld->getWorldState(WORLDSTATE_ALLIANCE_KEEP_DEFENDED));
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||||
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for (GameObjectBuilding::const_iterator itr = BuildingsInZone.begin(); itr != BuildingsInZone.end(); ++itr)
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||||
data << (*itr)->m_WorldState << (*itr)->m_State;
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@@ -913,7 +928,7 @@ void BattlefieldWG::SendInitWorldStatesTo(Player* player)
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data << uint32(m_MapId);
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data << uint32(m_ZoneId);
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||||
data << uint32(0);
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data << uint16(10 + BuildingsInZone.size() + WorkshopsList.size()); // Number of fields
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data << uint16(14 + BuildingsInZone.size() + WorkshopsList.size()); // Number of fields
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||||
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FillInitialWorldStates(data);
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|
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||||
@@ -523,7 +523,11 @@ enum WintergraspWorldstates
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||||
WORLDSTATE_WORKSHOP_SE = 3703,
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WORLDSTATE_WORKSHOP_SW = 3702,
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WORLDSTATE_WORKSHOP_K_W = 3698,
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WORLDSTATE_WORKSHOP_K_E = 3699
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WORLDSTATE_WORKSHOP_K_E = 3699,
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WORLDSTATE_HORDE_KEEP_CAPTURED = 4022,
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WORLDSTATE_HORDE_KEEP_DEFENDED = 4024,
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WORLDSTATE_ALLIANCE_KEEP_CAPTURED = 4023,
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WORLDSTATE_ALLIANCE_KEEP_DEFENDED = 4025,
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||||
};
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// TODO: Handle this with creature_text ?
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||||
|
||||
@@ -1045,7 +1045,7 @@ void MovementInfo::OutDebug()
|
||||
}
|
||||
|
||||
WorldObject::WorldObject(bool isWorldObject) : WorldLocation(),
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||||
LastUsedScriptID(0), m_name(""), m_isActive(false), m_visibilityDistanceOverride(false), m_isWorldObject(isWorldObject), m_zoneScript(nullptr),
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||||
LastUsedScriptID(0), m_name(""), m_isActive(false), m_visibilityDistanceOverride(), m_isWorldObject(isWorldObject), m_zoneScript(nullptr),
|
||||
_zoneId(0), _areaId(0), _floorZ(INVALID_HEIGHT), _outdoors(false), _liquidData(), _updatePositionData(false), m_transport(nullptr),
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m_currMap(nullptr), m_InstanceId(0), m_phaseMask(PHASEMASK_NORMAL), m_useCombinedPhases(true), m_notifyflags(0), m_executed_notifies(0)
|
||||
{
|
||||
|
||||
@@ -737,22 +737,13 @@ void Player::SendMirrorTimer(MirrorTimerType Type, uint32 MaxValue, uint32 Curre
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StopMirrorTimer(Type);
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return;
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}
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WorldPacket data(SMSG_START_MIRROR_TIMER, (21));
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data << (uint32)Type;
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data << CurrentValue;
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data << MaxValue;
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data << Regen;
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data << (uint8)0;
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data << (uint32)0; // spell id
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GetSession()->SendPacket(&data);
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SendDirectMessage(WorldPackets::Misc::StartMirrorTimer(Type, CurrentValue, MaxValue, Regen, 0, 0).Write());
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}
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void Player::StopMirrorTimer(MirrorTimerType Type)
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{
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m_MirrorTimer[Type] = DISABLED_MIRROR_TIMER;
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WorldPacket data(SMSG_STOP_MIRROR_TIMER, 4);
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data << (uint32)Type;
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GetSession()->SendPacket(&data);
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SendDirectMessage(WorldPackets::Misc::StopMirrorTimer(Type).Write());
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}
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bool Player::IsImmuneToEnvironmentalDamage()
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@@ -7132,10 +7123,6 @@ void Player::CastItemCombatSpell(Unit* target, WeaponAttackType attType, uint32
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continue;
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}
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// not allow proc extra attack spell at extra attack
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if (m_extraAttacks && spellInfo->HasEffect(SPELL_EFFECT_ADD_EXTRA_ATTACKS))
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return;
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float chance = (float)spellInfo->ProcChance;
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if (spellData.SpellPPMRate)
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@@ -231,7 +231,6 @@ Unit::Unit(bool isWorldObject) : WorldObject(isWorldObject),
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m_modAttackSpeedPct[OFF_ATTACK] = 1.0f;
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m_modAttackSpeedPct[RANGED_ATTACK] = 1.0f;
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m_extraAttacks = 0;
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m_canDualWield = false;
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m_rootTimes = 0;
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@@ -316,6 +315,8 @@ Unit::Unit(bool isWorldObject) : WorldObject(isWorldObject),
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_lastLiquid = nullptr;
|
||||
|
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_oldFactionId = 0;
|
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|
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_lastExtraAttackSpell = 0;
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}
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////////////////////////////////////////////////////////////
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@@ -430,6 +431,23 @@ void Unit::Update(uint32 p_time)
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}
|
||||
}
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_lastDamagedTargetGuid = ObjectGuid::Empty;
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if (_lastExtraAttackSpell)
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{
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while (!extraAttacksTargets.empty())
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{
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auto itr = extraAttacksTargets.begin();
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ObjectGuid targetGuid = itr->first;
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uint32 count = itr->second;
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extraAttacksTargets.erase(itr);
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if (Unit* victim = ObjectAccessor::GetUnit(*this, targetGuid))
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{
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HandleProcExtraAttackFor(victim, count);
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}
|
||||
}
|
||||
_lastExtraAttackSpell = 0;
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||||
}
|
||||
|
||||
// not implemented before 3.0.2
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// xinef: if attack time > 0, reduce by diff
|
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// if on next update, attack time < 0 assume player didnt attack - set to 0
|
||||
@@ -2286,8 +2304,15 @@ void Unit::CalcHealAbsorb(HealInfo& healInfo)
|
||||
|
||||
void Unit::AttackerStateUpdate(Unit* victim, WeaponAttackType attType, bool extra)
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{
|
||||
if (HasUnitState(UNIT_STATE_CANNOT_AUTOATTACK) || HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED))
|
||||
if (HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PACIFIED))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (HasUnitState(UNIT_STATE_CANNOT_AUTOATTACK) && !extra)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!victim->IsAlive())
|
||||
return;
|
||||
@@ -2304,6 +2329,11 @@ void Unit::AttackerStateUpdate(Unit* victim, WeaponAttackType attType, bool extr
|
||||
if (attType != BASE_ATTACK && attType != OFF_ATTACK)
|
||||
return; // ignore ranged case
|
||||
|
||||
if (!extra && _lastExtraAttackSpell)
|
||||
{
|
||||
_lastExtraAttackSpell = 0;
|
||||
}
|
||||
|
||||
bool meleeAttack = true;
|
||||
|
||||
// melee attack spell casted at main hand attack only - no normal melee dmg dealt
|
||||
@@ -2345,6 +2375,8 @@ void Unit::AttackerStateUpdate(Unit* victim, WeaponAttackType attType, bool extr
|
||||
|
||||
//TriggerAurasProcOnEvent(damageInfo);
|
||||
|
||||
_lastDamagedTargetGuid = victim->GetGUID();
|
||||
|
||||
DealMeleeDamage(&damageInfo, true);
|
||||
|
||||
DamageInfo dmgInfo(damageInfo);
|
||||
@@ -2457,15 +2489,31 @@ bool Unit::GetMeleeAttackPoint(Unit* attacker, Position& pos)
|
||||
return true;
|
||||
}
|
||||
|
||||
void Unit::HandleProcExtraAttackFor(Unit* victim)
|
||||
void Unit::HandleProcExtraAttackFor(Unit* victim, uint32 count)
|
||||
{
|
||||
while (m_extraAttacks)
|
||||
while (count)
|
||||
{
|
||||
--count;
|
||||
AttackerStateUpdate(victim, BASE_ATTACK, true);
|
||||
--m_extraAttacks;
|
||||
}
|
||||
}
|
||||
|
||||
void Unit::AddExtraAttacks(uint32 count)
|
||||
{
|
||||
ObjectGuid targetGUID = _lastDamagedTargetGuid;
|
||||
if (!targetGUID)
|
||||
{
|
||||
if (ObjectGuid selection = GetTarget())
|
||||
{
|
||||
targetGUID = selection; // Spell was cast directly (not triggered by aura)
|
||||
}
|
||||
else
|
||||
return;
|
||||
}
|
||||
|
||||
extraAttacksTargets[targetGUID] += count;
|
||||
}
|
||||
|
||||
MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(Unit const* victim, WeaponAttackType attType) const
|
||||
{
|
||||
// This is only wrapper
|
||||
@@ -8418,7 +8466,7 @@ bool Unit::HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, Sp
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlags, uint32 procEx, uint32 cooldown, uint32 procPhase)
|
||||
bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlags, uint32 procEx, uint32 cooldown, uint32 procPhase, ProcEventInfo& eventInfo)
|
||||
{
|
||||
// Get triggered aura spell info
|
||||
SpellInfo const* auraSpellInfo = triggeredByAura->GetSpellInfo();
|
||||
@@ -8904,8 +8952,23 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
|
||||
}
|
||||
|
||||
// not allow proc extra attack spell at extra attack
|
||||
if (m_extraAttacks && triggerEntry->HasEffect(SPELL_EFFECT_ADD_EXTRA_ATTACKS))
|
||||
return false;
|
||||
if (triggerEntry->HasEffect(SPELL_EFFECT_ADD_EXTRA_ATTACKS))
|
||||
{
|
||||
uint32 lastExtraAttackSpell = eventInfo.GetActor()->GetLastExtraAttackSpell();
|
||||
|
||||
// Patch 1.12.0(?) extra attack abilities can no longer chain proc themselves
|
||||
if (lastExtraAttackSpell == trigger_spell_id)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
// Patch 2.2.0 Sword Specialization (Warrior, Rogue) extra attack can no longer proc additional extra attacks
|
||||
// 3.3.5 Sword Specialization (Warrior), Hack and Slash (Rogue)
|
||||
if (lastExtraAttackSpell == 16459 || lastExtraAttackSpell == 66923)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Custom requirements (not listed in procEx) Warning! damage dealing after this
|
||||
// Custom triggered spells
|
||||
@@ -10742,15 +10805,15 @@ void Unit::SendEnergizeSpellLog(Unit* victim, uint32 spellID, uint32 damage, Pow
|
||||
|
||||
void Unit::EnergizeBySpell(Unit* victim, uint32 spellID, uint32 damage, Powers powerType)
|
||||
{
|
||||
SendEnergizeSpellLog(victim, spellID, damage, powerType);
|
||||
// needs to be called after sending spell log
|
||||
victim->ModifyPower(powerType, damage);
|
||||
victim->ModifyPower(powerType, damage, false);
|
||||
|
||||
if (powerType != POWER_HAPPINESS)
|
||||
{
|
||||
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellID);
|
||||
victim->getHostileRefMgr().threatAssist(this, float(damage) * 0.5f, spellInfo);
|
||||
}
|
||||
|
||||
SendEnergizeSpellLog(victim, spellID, damage, powerType);
|
||||
}
|
||||
|
||||
float Unit::SpellPctDamageModsDone(Unit* victim, SpellInfo const* spellProto, DamageEffectType damagetype)
|
||||
@@ -13440,7 +13503,7 @@ int32 Unit::GetHealthGain(int32 dVal)
|
||||
}
|
||||
|
||||
// returns negative amount on power reduction
|
||||
int32 Unit::ModifyPower(Powers power, int32 dVal)
|
||||
int32 Unit::ModifyPower(Powers power, int32 dVal, bool withPowerUpdate /*= true*/)
|
||||
{
|
||||
if (dVal == 0)
|
||||
return 0;
|
||||
@@ -13452,7 +13515,7 @@ int32 Unit::ModifyPower(Powers power, int32 dVal)
|
||||
int32 val = dVal + curPower;
|
||||
if (val <= 0)
|
||||
{
|
||||
SetPower(power, 0);
|
||||
SetPower(power, 0, withPowerUpdate);
|
||||
return -curPower;
|
||||
}
|
||||
|
||||
@@ -13460,12 +13523,12 @@ int32 Unit::ModifyPower(Powers power, int32 dVal)
|
||||
|
||||
if (val < maxPower)
|
||||
{
|
||||
SetPower(power, val);
|
||||
SetPower(power, val, withPowerUpdate);
|
||||
gain = val - curPower;
|
||||
}
|
||||
else if (curPower != maxPower)
|
||||
{
|
||||
SetPower(power, maxPower);
|
||||
SetPower(power, maxPower, withPowerUpdate);
|
||||
gain = maxPower - curPower;
|
||||
}
|
||||
|
||||
@@ -14832,7 +14895,7 @@ void Unit::SetMaxHealth(uint32 val)
|
||||
SetHealth(val);
|
||||
}
|
||||
|
||||
void Unit::SetPower(Powers power, uint32 val)
|
||||
void Unit::SetPower(Powers power, uint32 val, bool withPowerUpdate /*= true*/)
|
||||
{
|
||||
if (GetPower(power) == val)
|
||||
return;
|
||||
@@ -14843,11 +14906,14 @@ void Unit::SetPower(Powers power, uint32 val)
|
||||
|
||||
SetStatInt32Value(static_cast<uint16>(UNIT_FIELD_POWER1) + power, val);
|
||||
|
||||
WorldPacket data(SMSG_POWER_UPDATE);
|
||||
data << GetPackGUID();
|
||||
data << uint8(power);
|
||||
data << uint32(val);
|
||||
SendMessageToSet(&data, GetTypeId() == TYPEID_PLAYER);
|
||||
if (withPowerUpdate)
|
||||
{
|
||||
WorldPacket data(SMSG_POWER_UPDATE);
|
||||
data << GetPackGUID();
|
||||
data << uint8(power);
|
||||
data << uint32(val);
|
||||
SendMessageToSet(&data, GetTypeId() == TYPEID_PLAYER);
|
||||
}
|
||||
|
||||
// group update
|
||||
if (GetTypeId() == TYPEID_PLAYER)
|
||||
@@ -15841,7 +15907,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
|
||||
{
|
||||
LOG_DEBUG("spells.aura", "ProcDamageAndSpell: casting spell {} (triggered by {} aura of spell {})", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
|
||||
// Don`t drop charge or add cooldown for not started trigger
|
||||
if (HandleProcTriggerSpell(target, damage, triggeredByAura, procSpellInfo, procFlag, procExtra, cooldown, procPhase))
|
||||
if (HandleProcTriggerSpell(target, damage, triggeredByAura, procSpellInfo, procFlag, procExtra, cooldown, procPhase, eventInfo))
|
||||
takeCharges = true;
|
||||
break;
|
||||
}
|
||||
@@ -15900,7 +15966,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* target, uint32 procFlag, u
|
||||
{
|
||||
LOG_DEBUG("spells.aura", "ProcDamageAndSpell: casting spell {} (triggered with value by {} aura of spell {})", spellInfo->Id, (isVictim ? "a victim's" : "an attacker's"), triggeredByAura->GetId());
|
||||
|
||||
if (HandleProcTriggerSpell(target, damage, triggeredByAura, procSpellInfo, procFlag, procExtra, cooldown, procPhase))
|
||||
if (HandleProcTriggerSpell(target, damage, triggeredByAura, procSpellInfo, procFlag, procExtra, cooldown, procPhase, eventInfo))
|
||||
takeCharges = true;
|
||||
break;
|
||||
}
|
||||
@@ -16303,10 +16369,6 @@ void Unit::AddComboPoints(Unit* target, int8 count)
|
||||
return;
|
||||
}
|
||||
|
||||
// remove Premed-like effects
|
||||
// (NB: this Aura removes the already-added CP when it expires from duration - now that we've added CP, this shouldn't happen anymore)
|
||||
RemoveAurasByType(SPELL_AURA_RETAIN_COMBO_POINTS);
|
||||
|
||||
if (target && target != m_comboTarget)
|
||||
{
|
||||
if (m_comboTarget)
|
||||
@@ -18931,6 +18993,15 @@ void Unit::JumpTo(WorldObject* obj, float speedZ)
|
||||
|
||||
bool Unit::HandleSpellClick(Unit* clicker, int8 seatId)
|
||||
{
|
||||
Creature* creature = ToCreature();
|
||||
if (creature && creature->IsAIEnabled)
|
||||
{
|
||||
if (!creature->AI()->BeforeSpellClick(clicker))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
bool result = false;
|
||||
uint32 spellClickEntry = GetVehicleKit() ? GetVehicleKit()->GetCreatureEntry() : GetEntry();
|
||||
SpellClickInfoMapBounds clickPair = sObjectMgr->GetSpellClickInfoMapBounds(spellClickEntry);
|
||||
@@ -18999,7 +19070,6 @@ bool Unit::HandleSpellClick(Unit* clicker, int8 seatId)
|
||||
result = true;
|
||||
}
|
||||
|
||||
Creature* creature = ToCreature();
|
||||
if (creature && creature->IsAIEnabled)
|
||||
creature->AI()->OnSpellClick(clicker, result);
|
||||
|
||||
|
||||
@@ -1416,10 +1416,10 @@ public:
|
||||
void setPowerType(Powers power);
|
||||
[[nodiscard]] uint32 GetPower(Powers power) const { return GetUInt32Value(static_cast<uint16>(UNIT_FIELD_POWER1) + power); }
|
||||
[[nodiscard]] uint32 GetMaxPower(Powers power) const { return GetUInt32Value(static_cast<uint16>(UNIT_FIELD_MAXPOWER1) + power); }
|
||||
void SetPower(Powers power, uint32 val);
|
||||
void SetPower(Powers power, uint32 val, bool withPowerUpdate = true);
|
||||
void SetMaxPower(Powers power, uint32 val);
|
||||
// returns the change in power
|
||||
int32 ModifyPower(Powers power, int32 val);
|
||||
int32 ModifyPower(Powers power, int32 val, bool withPowerUpdate = true);
|
||||
int32 ModifyPowerPct(Powers power, float pct, bool apply = true);
|
||||
|
||||
[[nodiscard]] uint32 GetAttackTime(WeaponAttackType att) const
|
||||
@@ -1507,7 +1507,13 @@ public:
|
||||
|
||||
void CalculateMeleeDamage(Unit* victim, uint32 damage, CalcDamageInfo* damageInfo, WeaponAttackType attackType = BASE_ATTACK, const bool sittingVictim = false);
|
||||
void DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss);
|
||||
void HandleProcExtraAttackFor(Unit* victim);
|
||||
|
||||
void HandleProcExtraAttackFor(Unit* victim, uint32 count);
|
||||
void SetLastExtraAttackSpell(uint32 spellId) { _lastExtraAttackSpell = spellId; }
|
||||
[[nodiscard]] uint32 GetLastExtraAttackSpell() const { return _lastExtraAttackSpell; }
|
||||
void AddExtraAttacks(uint32 count);
|
||||
void SetLastDamagedTargetGuid(ObjectGuid const& guid) { _lastDamagedTargetGuid = guid; }
|
||||
[[nodiscard]] ObjectGuid const& GetLastDamagedTargetGuid() const { return _lastDamagedTargetGuid; }
|
||||
|
||||
void CalculateSpellDamageTaken(SpellNonMeleeDamage* damageInfo, int32 damage, SpellInfo const* spellInfo, WeaponAttackType attackType = BASE_ATTACK, bool crit = false);
|
||||
void DealSpellDamage(SpellNonMeleeDamage* damageInfo, bool durabilityLoss, Spell const* spell = nullptr);
|
||||
@@ -2474,7 +2480,7 @@ private:
|
||||
bool IsTriggeredAtSpellProcEvent(Unit* victim, Aura* aura, WeaponAttackType attType, bool isVictim, bool active, SpellProcEventEntry const*& spellProcEvent, ProcEventInfo const& eventInfo);
|
||||
bool HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown);
|
||||
bool HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown, bool* handled);
|
||||
bool HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown, uint32 procPhase);
|
||||
bool HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 procFlag, uint32 procEx, uint32 cooldown, uint32 procPhase, ProcEventInfo& eventInfo);
|
||||
bool HandleOverrideClassScriptAuraProc(Unit* victim, uint32 damage, AuraEffect* triggeredByAura, SpellInfo const* procSpell, uint32 cooldown);
|
||||
bool HandleAuraRaidProcFromChargeWithValue(AuraEffect* triggeredByAura);
|
||||
bool HandleAuraRaidProcFromCharge(AuraEffect* triggeredByAura);
|
||||
@@ -2518,6 +2524,10 @@ private:
|
||||
uint32 _oldFactionId; ///< faction before charm
|
||||
|
||||
[[nodiscard]] float processDummyAuras(float TakenTotalMod) const;
|
||||
|
||||
uint32 _lastExtraAttackSpell;
|
||||
std::unordered_map<ObjectGuid /*guid*/, uint32 /*count*/> extraAttacksTargets;
|
||||
ObjectGuid _lastDamagedTargetGuid;
|
||||
};
|
||||
|
||||
namespace Acore
|
||||
|
||||
@@ -35,6 +35,7 @@
|
||||
#include "Log.h"
|
||||
#include "LootMgr.h"
|
||||
#include "MapMgr.h"
|
||||
#include "MiscPackets.h"
|
||||
#include "Object.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "ObjectMgr.h"
|
||||
@@ -1570,9 +1571,9 @@ void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& /*recv_data*/)
|
||||
// empty opcode
|
||||
LOG_DEBUG("network", "WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE");
|
||||
|
||||
WorldPacket data(SMSG_WORLD_STATE_UI_TIMER_UPDATE, 4);
|
||||
data << uint32(GameTime::GetGameTime().count());
|
||||
SendPacket(&data);
|
||||
WorldPackets::Misc::UITime response;
|
||||
response.Time = GameTime::GetGameTime().count();
|
||||
SendPacket(response.Write());
|
||||
}
|
||||
|
||||
void WorldSession::HandleReadyForAccountDataTimes(WorldPacket& /*recv_data*/)
|
||||
|
||||
@@ -83,6 +83,33 @@ WorldPacket const* WorldPackets::Misc::RandomRoll::Write()
|
||||
return &_worldPacket;
|
||||
}
|
||||
|
||||
WorldPacket const* WorldPackets::Misc::StartMirrorTimer::Write()
|
||||
{
|
||||
_worldPacket << uint32(Timer);
|
||||
_worldPacket << uint32(Value);
|
||||
_worldPacket << uint32(MaxValue);
|
||||
_worldPacket << int32(Scale);
|
||||
_worldPacket << uint8(Paused);
|
||||
_worldPacket << uint32(SpellID);
|
||||
|
||||
return &_worldPacket;
|
||||
}
|
||||
|
||||
WorldPacket const* WorldPackets::Misc::PauseMirrorTimer::Write()
|
||||
{
|
||||
_worldPacket << uint32(Timer);
|
||||
_worldPacket << uint8(Paused);
|
||||
|
||||
return &_worldPacket;
|
||||
}
|
||||
|
||||
WorldPacket const* WorldPackets::Misc::StopMirrorTimer::Write()
|
||||
{
|
||||
_worldPacket << uint32(Timer);
|
||||
|
||||
return &_worldPacket;
|
||||
}
|
||||
|
||||
WorldPacket const* WorldPackets::Misc::CrossedInebriationThreshold::Write()
|
||||
{
|
||||
_worldPacket << Guid;
|
||||
@@ -91,3 +118,10 @@ WorldPacket const* WorldPackets::Misc::CrossedInebriationThreshold::Write()
|
||||
|
||||
return &_worldPacket;
|
||||
}
|
||||
|
||||
WorldPacket const* WorldPackets::Misc::UITime::Write()
|
||||
{
|
||||
_worldPacket << uint32(Time);
|
||||
|
||||
return &_worldPacket;
|
||||
}
|
||||
|
||||
@@ -114,6 +114,46 @@ namespace WorldPackets
|
||||
ObjectGuid Roller;
|
||||
};
|
||||
|
||||
class StartMirrorTimer final : public ServerPacket
|
||||
{
|
||||
public:
|
||||
StartMirrorTimer() : ServerPacket(SMSG_START_MIRROR_TIMER, 21) { }
|
||||
StartMirrorTimer(uint32 timer, uint32 value, uint32 maxValue, int32 scale, bool paused, uint32 spellID) :
|
||||
ServerPacket(SMSG_START_MIRROR_TIMER, 21), Timer(timer), Value(value), MaxValue(maxValue), Scale(scale), Paused(paused), SpellID(spellID) { }
|
||||
|
||||
WorldPacket const* Write() override;
|
||||
|
||||
uint32 Timer = 0;
|
||||
uint32 Value = 0;
|
||||
uint32 MaxValue = 0;
|
||||
int32 Scale = 0;
|
||||
bool Paused = false;
|
||||
uint32 SpellID = 0;
|
||||
};
|
||||
|
||||
class PauseMirrorTimer final : public ServerPacket
|
||||
{
|
||||
public:
|
||||
PauseMirrorTimer() : ServerPacket(SMSG_PAUSE_MIRROR_TIMER, 5) { }
|
||||
PauseMirrorTimer(uint32 timer, bool paused) : ServerPacket(SMSG_PAUSE_MIRROR_TIMER, 5), Timer(timer), Paused(paused) { }
|
||||
|
||||
WorldPacket const* Write() override;
|
||||
|
||||
uint32 Timer = 0;
|
||||
bool Paused = true;
|
||||
};
|
||||
|
||||
class StopMirrorTimer final : public ServerPacket
|
||||
{
|
||||
public:
|
||||
StopMirrorTimer() : ServerPacket(SMSG_STOP_MIRROR_TIMER, 4) { }
|
||||
StopMirrorTimer(uint32 timer) : ServerPacket(SMSG_STOP_MIRROR_TIMER, 4), Timer(timer) { }
|
||||
|
||||
WorldPacket const* Write() override;
|
||||
|
||||
uint32 Timer = 0;
|
||||
};
|
||||
|
||||
class DurabilityDamageDeath final : public ServerPacket
|
||||
{
|
||||
public:
|
||||
@@ -134,6 +174,16 @@ namespace WorldPackets
|
||||
uint32 ItemID = 0;
|
||||
|
||||
};
|
||||
|
||||
class UITime final : public ServerPacket
|
||||
{
|
||||
public:
|
||||
UITime() : ServerPacket(SMSG_WORLD_STATE_UI_TIMER_UPDATE, 4) { }
|
||||
|
||||
WorldPacket const* Write() override;
|
||||
|
||||
uint32 Time = 0;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2605,6 +2605,8 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target)
|
||||
// Do damage and triggers
|
||||
else if (m_damage > 0)
|
||||
{
|
||||
caster->SetLastDamagedTargetGuid(unitTarget->GetGUID());
|
||||
|
||||
// Fill base damage struct (unitTarget - is real spell target)
|
||||
SpellNonMeleeDamage damageInfo(caster, unitTarget, m_spellInfo, m_spellSchoolMask);
|
||||
|
||||
@@ -4039,11 +4041,20 @@ void Spell::_handle_finish_phase()
|
||||
// Real add combo points from effects
|
||||
if (m_comboTarget && m_comboPointGain)
|
||||
{
|
||||
// remove Premed-like effects unless they were caused by ourselves
|
||||
// (this Aura removes the already-added CP when it expires from duration - now that we've added CP, this shouldn't happen anymore!)
|
||||
if (!m_spellInfo->HasAura(SPELL_AURA_RETAIN_COMBO_POINTS))
|
||||
{
|
||||
m_caster->RemoveAurasByType(SPELL_AURA_RETAIN_COMBO_POINTS);
|
||||
}
|
||||
|
||||
m_caster->AddComboPoints(m_comboTarget, m_comboPointGain);
|
||||
}
|
||||
|
||||
if (m_caster->m_extraAttacks && GetSpellInfo()->HasEffect(SPELL_EFFECT_ADD_EXTRA_ATTACKS))
|
||||
m_caster->HandleProcExtraAttackFor(m_caster->GetVictim());
|
||||
if (m_spellInfo->HasEffect(SPELL_EFFECT_ADD_EXTRA_ATTACKS))
|
||||
{
|
||||
m_caster->SetLastExtraAttackSpell(m_spellInfo->Id);
|
||||
}
|
||||
|
||||
if (!IsAutoRepeat() && !IsNextMeleeSwingSpell())
|
||||
if (m_caster->GetCharmerOrOwnerPlayerOrPlayerItself())
|
||||
@@ -4461,10 +4472,12 @@ void Spell::SendSpellStart()
|
||||
|
||||
if (m_spellInfo->HasAttribute(SPELL_ATTR0_USES_RANGED_SLOT) || m_spellInfo->HasAttribute(SPELL_ATTR0_CU_NEEDS_AMMO_DATA))
|
||||
castFlags |= CAST_FLAG_PROJECTILE;
|
||||
if ((m_caster->GetTypeId() == TYPEID_PLAYER ||
|
||||
(m_caster->GetTypeId() == TYPEID_UNIT && m_caster->IsPet()))
|
||||
&& m_spellInfo->PowerType != POWER_HEALTH)
|
||||
|
||||
if ((m_caster->GetTypeId() == TYPEID_PLAYER || (m_caster->GetTypeId() == TYPEID_UNIT && m_caster->IsPet()))
|
||||
&& m_spellInfo->PowerType != POWER_HEALTH && m_powerCost != 0)
|
||||
{
|
||||
castFlags |= CAST_FLAG_POWER_LEFT_SELF;
|
||||
}
|
||||
|
||||
if (m_spellInfo->RuneCostID && m_spellInfo->PowerType == POWER_RUNE)
|
||||
castFlags |= CAST_FLAG_NO_GCD; // not needed, but Blizzard sends it
|
||||
@@ -4518,10 +4531,11 @@ void Spell::SendSpellGo()
|
||||
if (m_spellInfo->HasAttribute(SPELL_ATTR0_USES_RANGED_SLOT) || m_spellInfo->HasAttribute(SPELL_ATTR0_CU_NEEDS_AMMO_DATA))
|
||||
castFlags |= CAST_FLAG_PROJECTILE; // arrows/bullets visual
|
||||
|
||||
if ((m_caster->GetTypeId() == TYPEID_PLAYER ||
|
||||
(m_caster->GetTypeId() == TYPEID_UNIT && m_caster->IsPet()))
|
||||
&& m_spellInfo->PowerType != POWER_HEALTH)
|
||||
castFlags |= CAST_FLAG_POWER_LEFT_SELF; // should only be sent to self, but the current messaging doesn't make that possible
|
||||
if ((m_caster->GetTypeId() == TYPEID_PLAYER || (m_caster->GetTypeId() == TYPEID_UNIT && m_caster->IsPet()))
|
||||
&& m_spellInfo->PowerType != POWER_HEALTH && m_powerCost != 0) // should only be sent to self, but the current messaging doesn't make that possible
|
||||
{
|
||||
castFlags |= CAST_FLAG_POWER_LEFT_SELF;
|
||||
}
|
||||
|
||||
if ((m_caster->GetTypeId() == TYPEID_PLAYER)
|
||||
&& (m_caster->getClass() == CLASS_DEATH_KNIGHT)
|
||||
@@ -5052,7 +5066,9 @@ void Spell::TakePower()
|
||||
|
||||
// Set the five second timer
|
||||
if (PowerType == POWER_MANA && m_powerCost > 0)
|
||||
{
|
||||
m_caster->SetLastManaUse(GameTime::GetGameTimeMS().count());
|
||||
}
|
||||
}
|
||||
|
||||
void Spell::TakeAmmo()
|
||||
|
||||
@@ -1287,39 +1287,6 @@ void Spell::EffectTeleportUnits(SpellEffIndex /*effIndex*/)
|
||||
}
|
||||
return;
|
||||
}
|
||||
// Dimensional Ripper - Area 52
|
||||
case 36890:
|
||||
{
|
||||
if (roll_chance_i(50)) // 50% success
|
||||
{
|
||||
int32 rand_eff = urand(1, 4);
|
||||
switch (rand_eff)
|
||||
{
|
||||
case 1:
|
||||
// soul split - evil
|
||||
m_caster->CastSpell(m_caster, 36900, true);
|
||||
break;
|
||||
case 2:
|
||||
// soul split - good
|
||||
m_caster->CastSpell(m_caster, 36901, true);
|
||||
break;
|
||||
case 3:
|
||||
// Increase the size
|
||||
m_caster->CastSpell(m_caster, 36895, true);
|
||||
break;
|
||||
case 4:
|
||||
// Transform
|
||||
{
|
||||
if (m_caster->ToPlayer()->GetTeamId() == TEAM_ALLIANCE)
|
||||
m_caster->CastSpell(m_caster, 36897, true);
|
||||
else
|
||||
m_caster->CastSpell(m_caster, 36899, true);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1516,13 +1483,6 @@ void Spell::EffectHeal(SpellEffIndex /*effIndex*/)
|
||||
|
||||
addhealth += damageAmount;
|
||||
}
|
||||
// Runic Healing Injector (heal increased by 25% for engineers - 3.2.0 patch change)
|
||||
else if (m_spellInfo->Id == 67489)
|
||||
{
|
||||
if (Player* player = m_caster->ToPlayer())
|
||||
if (player->HasSkill(SKILL_ENGINEERING))
|
||||
AddPct(addhealth, 25);
|
||||
}
|
||||
// Swiftmend - consumes Regrowth or Rejuvenation
|
||||
else if (m_spellInfo->TargetAuraState == AURA_STATE_SWIFTMEND && unitTarget->HasAuraState(AURA_STATE_SWIFTMEND, m_spellInfo, m_caster))
|
||||
{
|
||||
@@ -3822,17 +3782,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
|
||||
{
|
||||
switch (m_spellInfo->Id)
|
||||
{
|
||||
// Bending Shinbone
|
||||
case 8856:
|
||||
{
|
||||
if (!itemTarget && m_caster->GetTypeId() != TYPEID_PLAYER)
|
||||
return;
|
||||
|
||||
uint32 spell_id = roll_chance_i(20) ? 8854 : 8855;
|
||||
|
||||
m_caster->CastSpell(m_caster, spell_id, true, nullptr);
|
||||
return;
|
||||
}
|
||||
// Brittle Armor - need remove one 24575 Brittle Armor aura
|
||||
case 24590:
|
||||
unitTarget->RemoveAuraFromStack(24575);
|
||||
@@ -3974,84 +3923,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
|
||||
m_caster->TextEmote(buf);
|
||||
break;
|
||||
}
|
||||
// Death Knight Initiate Visual
|
||||
case 51519:
|
||||
{
|
||||
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_UNIT)
|
||||
return;
|
||||
|
||||
uint32 iTmpSpellId = 0;
|
||||
switch (unitTarget->GetDisplayId())
|
||||
{
|
||||
case 25369:
|
||||
iTmpSpellId = 51552;
|
||||
break; // bloodelf female
|
||||
case 25373:
|
||||
iTmpSpellId = 51551;
|
||||
break; // bloodelf male
|
||||
case 25363:
|
||||
iTmpSpellId = 51542;
|
||||
break; // draenei female
|
||||
case 25357:
|
||||
iTmpSpellId = 51541;
|
||||
break; // draenei male
|
||||
case 25361:
|
||||
iTmpSpellId = 51537;
|
||||
break; // dwarf female
|
||||
case 25356:
|
||||
iTmpSpellId = 51538;
|
||||
break; // dwarf male
|
||||
case 25372:
|
||||
iTmpSpellId = 51550;
|
||||
break; // forsaken female
|
||||
case 25367:
|
||||
iTmpSpellId = 51549;
|
||||
break; // forsaken male
|
||||
case 25362:
|
||||
iTmpSpellId = 51540;
|
||||
break; // gnome female
|
||||
case 25359:
|
||||
iTmpSpellId = 51539;
|
||||
break; // gnome male
|
||||
case 25355:
|
||||
iTmpSpellId = 51534;
|
||||
break; // human female
|
||||
case 25354:
|
||||
iTmpSpellId = 51520;
|
||||
break; // human male
|
||||
case 25360:
|
||||
iTmpSpellId = 51536;
|
||||
break; // nightelf female
|
||||
case 25358:
|
||||
iTmpSpellId = 51535;
|
||||
break; // nightelf male
|
||||
case 25368:
|
||||
iTmpSpellId = 51544;
|
||||
break; // orc female
|
||||
case 25364:
|
||||
iTmpSpellId = 51543;
|
||||
break; // orc male
|
||||
case 25371:
|
||||
iTmpSpellId = 51548;
|
||||
break; // tauren female
|
||||
case 25366:
|
||||
iTmpSpellId = 51547;
|
||||
break; // tauren male
|
||||
case 25370:
|
||||
iTmpSpellId = 51545;
|
||||
break; // troll female
|
||||
case 25365:
|
||||
iTmpSpellId = 51546;
|
||||
break; // troll male
|
||||
default:
|
||||
return;
|
||||
}
|
||||
|
||||
unitTarget->CastSpell(unitTarget, iTmpSpellId, true);
|
||||
Creature* npc = unitTarget->ToCreature();
|
||||
npc->LoadEquipment();
|
||||
return;
|
||||
}
|
||||
// Deathbolt from Thalgran Blightbringer
|
||||
// reflected by Freya's Ward
|
||||
// Retribution by Sevenfold Retribution
|
||||
@@ -4121,48 +3992,6 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
|
||||
else
|
||||
unitTarget->CastSpell(unitTarget, 59314, true);
|
||||
|
||||
return;
|
||||
}
|
||||
case 60123: // Lightwell
|
||||
{
|
||||
if (m_caster->GetTypeId() != TYPEID_UNIT || !m_caster->ToCreature()->IsSummon())
|
||||
return;
|
||||
|
||||
uint32 spell_heal;
|
||||
|
||||
switch (m_caster->GetEntry())
|
||||
{
|
||||
case 31897:
|
||||
spell_heal = 7001;
|
||||
break;
|
||||
case 31896:
|
||||
spell_heal = 27873;
|
||||
break;
|
||||
case 31895:
|
||||
spell_heal = 27874;
|
||||
break;
|
||||
case 31894:
|
||||
spell_heal = 28276;
|
||||
break;
|
||||
case 31893:
|
||||
spell_heal = 48084;
|
||||
break;
|
||||
case 31883:
|
||||
spell_heal = 48085;
|
||||
break;
|
||||
default:
|
||||
LOG_ERROR("spells.effect", "Unknown Lightwell spell caster {}", m_caster->GetEntry());
|
||||
return;
|
||||
}
|
||||
|
||||
// proc a spellcast
|
||||
if (Aura* chargesAura = m_caster->GetAura(59907))
|
||||
{
|
||||
m_caster->CastSpell(unitTarget, spell_heal, true, nullptr, nullptr, m_caster->ToTempSummon()->GetSummonerGUID());
|
||||
if (chargesAura->ModCharges(-1))
|
||||
m_caster->ToTempSummon()->UnSummon();
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
// Stoneclaw Totem
|
||||
@@ -4835,17 +4664,18 @@ void Spell::EffectResurrect(SpellEffIndex effIndex)
|
||||
void Spell::EffectAddExtraAttacks(SpellEffIndex effIndex)
|
||||
{
|
||||
if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (!unitTarget || !unitTarget->IsAlive() || !unitTarget->GetVictim())
|
||||
if (!unitTarget || !unitTarget->IsAlive())
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (unitTarget->m_extraAttacks)
|
||||
return;
|
||||
unitTarget->AddExtraAttacks(damage);
|
||||
|
||||
unitTarget->m_extraAttacks = damage;
|
||||
|
||||
ExecuteLogEffectExtraAttacks(effIndex, unitTarget->GetVictim(), damage);
|
||||
ExecuteLogEffectExtraAttacks(effIndex, unitTarget, damage);
|
||||
}
|
||||
|
||||
void Spell::EffectParry(SpellEffIndex /*effIndex*/)
|
||||
|
||||
@@ -4168,6 +4168,11 @@ void SpellMgr::LoadSpellInfoCorrections()
|
||||
spellInfo->AttributesEx2 |= SPELL_ATTR2_IGNORE_LINE_OF_SIGHT;
|
||||
});
|
||||
|
||||
ApplySpellFix({ 22247 }, [](SpellInfo* spellInfo)
|
||||
{
|
||||
spellInfo->AttributesCu |= SPELL_ATTR0_CU_DONT_BREAK_STEALTH;
|
||||
});
|
||||
|
||||
// Manastorm
|
||||
ApplySpellFix({ 21097 }, [](SpellInfo* spellInfo)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user