refactor(Core/Misc): headers cleanup (#9259)
This commit is contained in:
+1
-1
@@ -17,10 +17,10 @@
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#include "blackrock_depths.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedEscortAI.h"
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#include "ScriptedGossip.h"
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#include "ScriptMgr.h"
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#include "WorldSession.h"
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enum ShadowforgeBrazier
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+2
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_depths.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_depths.h"
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#include <vector>
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enum Spells
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+2
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_depths.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_depths.h"
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enum Spells
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{
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+2
-2
@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_depths.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_depths.h"
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enum Yells
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{
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+2
-2
@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_depths.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_depths.h"
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enum Spells
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{
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+2
-2
@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_depths.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_depths.h"
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enum Spells
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{
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+2
-2
@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_depths.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_depths.h"
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enum Grizzle
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{
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+2
-2
@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_depths.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_depths.h"
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enum Spells
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{
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+2
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_depths.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_depths.h"
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enum Spells
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{
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+2
-2
@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_depths.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_depths.h"
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enum Spells
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{
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+2
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@@ -15,11 +15,11 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_depths.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "ScriptMgr.h"
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#include "blackrock_depths.h"
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enum Spells
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{
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+2
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@@ -15,10 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_depths.h"
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#include "Player.h"
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#include "InstanceScript.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "blackrock_depths.h"
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#define MAX_ENCOUNTER 6
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+2
-2
@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_spire.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_spire.h"
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enum Spells
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{
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_spire.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_spire.h"
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enum Spells
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{
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+2
-2
@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_spire.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_spire.h"
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enum Spells
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{
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+2
-2
@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_spire.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_spire.h"
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enum Spells
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{
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+2
-2
@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_spire.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_spire.h"
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enum Spells
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{
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+2
-2
@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_spire.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_spire.h"
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enum Spells
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{
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+2
-2
@@ -15,12 +15,12 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_spire.h"
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#include "ObjectMgr.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "Spell.h"
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#include "blackrock_spire.h"
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enum Text
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{
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+1
-1
@@ -16,9 +16,9 @@
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*/
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#include "ScriptMgr.h"
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#include "blackrock_spire.h"
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#include "ScriptedCreature.h"
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#include "SpellInfo.h"
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#include "blackrock_spire.h"
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enum Spells
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{
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+2
-2
@@ -15,10 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_spire.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_spire.h"
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enum Spells
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{
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+2
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@@ -15,10 +15,10 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_spire.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_spire.h"
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enum Spells
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{
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+2
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_spire.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_spire.h"
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enum Spells
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{
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+2
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_spire.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_spire.h"
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enum Spells
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{
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+2
-2
@@ -15,7 +15,6 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackrock_spire.h"
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#include "Cell.h"
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#include "CellImpl.h"
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#include "GridNotifiers.h"
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@@ -23,8 +22,9 @@
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#include "InstanceScript.h"
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#include "ObjectDefines.h"
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#include "ObjectMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackrock_spire.h"
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uint32 const DragonspireMobs[3] = { NPC_BLACKHAND_DREADWEAVER, NPC_BLACKHAND_SUMMONER, NPC_BLACKHAND_VETERAN };
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+2
-2
@@ -15,12 +15,12 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackwing_lair.h"
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#include "GameObject.h"
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#include "GameObjectAI.h"
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#include "InstanceScript.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackwing_lair.h"
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enum Say
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{
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+2
-2
@@ -15,14 +15,14 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackwing_lair.h"
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#include "GameObject.h"
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#include "GameObjectAI.h"
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#include "InstanceScript.h"
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#include "Map.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackwing_lair.h"
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enum Emotes
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{
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackwing_lair.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackwing_lair.h"
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enum Spells
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{
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@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackwing_lair.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackwing_lair.h"
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enum Spells
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{
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+2
-2
@@ -15,9 +15,9 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackwing_lair.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "blackwing_lair.h"
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enum Emotes
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{
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+2
-2
@@ -15,15 +15,15 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "blackwing_lair.h"
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#include "GameObject.h"
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#include "InstanceScript.h"
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#include "MotionMaster.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "ScriptMgr.h"
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#include "TemporarySummon.h"
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#include "blackwing_lair.h"
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enum Events
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{
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+2
-2
@@ -15,11 +15,11 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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||||
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#include "blackwing_lair.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "blackwing_lair.h"
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enum Say
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{
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+2
-2
@@ -15,14 +15,14 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
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||||
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#include "blackwing_lair.h"
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#include "ObjectAccessor.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "ScriptedGossip.h"
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#include "ScriptMgr.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "blackwing_lair.h"
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constexpr float aNefariusSpawnLoc[4] = { -7466.16f, -1040.80f, 412.053f, 2.14675f };
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+2
-2
@@ -15,17 +15,17 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "blackwing_lair.h"
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#include "GameObject.h"
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#include "InstanceScript.h"
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#include "Map.h"
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#include "MotionMaster.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "TemporarySummon.h"
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#include "blackwing_lair.h"
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|
||||
DoorData const doorData[] =
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{
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|
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+1
-1
@@ -17,9 +17,9 @@
|
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|
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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#include "molten_core.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#include "molten_core.h"
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|
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enum Emotes
|
||||
{
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||||
|
||||
@@ -15,9 +15,9 @@
|
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* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ScriptMgr.h"
|
||||
#include "Containers.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellAuras.h"
|
||||
#include "SpellInfo.h"
|
||||
|
||||
@@ -15,11 +15,11 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ObjectAccessor.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "molten_core.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "ObjectAccessor.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
|
||||
@@ -16,8 +16,8 @@
|
||||
*/
|
||||
|
||||
#include "ScriptMgr.h"
|
||||
#include "SpellScript.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "molten_core.h"
|
||||
|
||||
enum Texts
|
||||
|
||||
+3
-3
@@ -15,13 +15,13 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ObjectAccessor.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "molten_core.h"
|
||||
#include "Player.h"
|
||||
#include "ScriptedGossip.h"
|
||||
#include "ObjectAccessor.h"
|
||||
#include "SpellScript.h"
|
||||
#include "molten_core.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
|
||||
@@ -15,11 +15,11 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "Player.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "molten_core.h"
|
||||
#include "Player.h"
|
||||
|
||||
enum Spells
|
||||
{
|
||||
|
||||
-2
@@ -15,12 +15,10 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ScriptMgr.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "ObjectMgr.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "InstanceScript.h"
|
||||
#include "TemporarySummon.h"
|
||||
#include "molten_core.h"
|
||||
|
||||
|
||||
@@ -15,10 +15,10 @@
|
||||
* with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "molten_core.h"
|
||||
#include "ScriptMgr.h"
|
||||
#include "ScriptedCreature.h"
|
||||
#include "SpellScript.h"
|
||||
#include "molten_core.h"
|
||||
|
||||
enum Texts
|
||||
{
|
||||
|
||||
@@ -18,7 +18,10 @@
|
||||
#ifndef DEF_MOLTEN_CORE_H
|
||||
#define DEF_MOLTEN_CORE_H
|
||||
|
||||
#define MCScriptName "instance_molten_core"
|
||||
#include "CreatureAIImpl.h"
|
||||
#include "Object.h"
|
||||
|
||||
constexpr auto MCScriptName = "instance_molten_core";
|
||||
|
||||
constexpr uint32 MAX_ENCOUNTER = 10;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user